Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
lol seriously though, any close combat slayer is good as far as i've seen and know, but i think soul bender is the most positive/popular to party with.
Monk might be complicated to play but i never tried, but i think he's strong.
That's a ♥♥♥♥♥♥♥ lie if I ever saw one.
MLauncher doesn't have that much of a major lead over a FLauncher. The fact that FLauncher has AJ Reinforcement Part along with Alpha System makes her as viable as MLauncher's Concentrated Fire when with a 6/9 Sudden Annihliation. So I don't know what the hell you're talking about.
In terms of Laser Rifle, MLauncher is better because you can't get auto-charge with no recoil on FLauncher, but FLauncher has not only one, but two damage boosting passives at 2nd awakening.
There's also the fact Operation Raids, FM-31 Grenade Launcher, Ancient Trigger and PT-15 Prototype gets buffed with AJ Reinforcement Part later. And the fact that Ancient Trigger's slowness recently got shafted, making the skill actually good.
If it's Awakening Skills, MLauncher has a better one because FLauncher's is so freaking slow. Even if someone says every hit, the fact that the laser's targeting AI is so random means the laser can be ♥♥♥♥.
The reason why FSpit has a solid lead of MSpit is because they completely stripped everything good on MSpit to the point he's reliant only on Neil the sniper at this point.
FMech's problem is the fact she's reliant entirely on the G-Series, but combined with Devil's Toybox and Cooldown reduction pieces, she's more viable then MMech on some parts of Anton because of how much turrets she spams. But MMech got nerfed also because no more Massive Countdown (to abuse) so both are at somewhat of an shaky equal level.
Hell, FMech with Cooldown reset proc pieces can easily outdo MMech imo in terms of damage. Freaking G-4 Frisbee with unlimited Over the Limit.
And FRanger/MRanger are still stuck with one of the worst weapon types in the game. They're both in the "♥♥♥♥ unless funded" list either way.
Not sure I 100% agree with that Tier list, a 1st awakened Shadow Dancer is pretty damn effective, a 2nd awakened Shadow Dancer if you've any fighting game experience is freaking insane and can stunlock bosses indefinately while possessing the strongest single target percentile damage skill in the entire game.
There's even a trick to pull off the back assassinate on bosses you shouldn't be able to do it on (it involves combo throwing in the roll throw and immediately facing in the direction you want to assassinate and hitting it, it'll register as a backstab)
The only classes easier than them in solo clearing dungeons are Facerolling Pet classes like the Necro and the Summoner who can AFK farm.
Was a joke, lighten up.
Lol wew your full of ♥♥♥♥.
Mlauncher has higher damage/gearing potential them F launcher even though they both have low a damage ceiling, his is just a bit higher and he's also much more burst focused which people want more in end game.
Called me a lair but agreed on F spit lol k?
No her problem is that she rely's on G series which makes me go close when he's squishy and their damage isnt that great to justify going that clos. No M mech summons viper faster and has WAY better burst then F mech. He's all about the robot suicideing which is where the damage is at.
F ranger at least has some utility when unfunded but the DPS ceiling potential when funded goes to M ranger.
Stay away.
Also, I just SAID FMech relies on G Series. Did you even read?
And MMech got NERFED a long time ago. You seriously couldn't have expected MMech to be that crazy powerful since the class rebalance like last year still, do you? Tfw Chaos and Summoner has outdone MMech and FMech.
Also, have you even tried FMech's 2nd awakening?
You know what most Koreans type in the tier list for FMech? "Good Efficiency but very low population/recognition".
The most recent patches has FMech only like one step below MMech in some tier lists.
You know also what's been going for a long time? A lot of ♥♥♥♥♥♥♥ buffs to FMech. Tons. Ever since Optimus release.
https://www.youtube.com/watch?v=bKLxIcTtgRk
https://www.youtube.com/watch?v=u_LZJuwoA3E
This is even before the current buff. And both people doesn't even have Lord of Rangers on.
Finally, have you even played any of the female gunner classes besides FSpit? Cross that, every player knows MSpit is just trash besides Neil (but why would you even want to switch all those sets) to the point it's even common knowledge.
Basically, the fact that Destroyer using Gracia doesn't work make his floor to ceiling gap so high... Haven't played Laserholic Destroyer, but heard the build's been a bit shaky.
Maybe I don't get it. But the fact that 6 Piece SA and a Liberation Cannon works so well on her honestly makes her more friendly in terms of early-mid parts of the game. I don't it's a problem that SA works so well on her. It's mostly due to her Flame Pillar/Flamethrower being better then MLauncher's. :L
The only thing that's honestly a must after 6/9 is the Anton 3 piece accessory set and a fire magic stone for FLauncher (besides the EE swap sets).
Though, when it comes to Main Carry, I'll concede that she's definitely not that tier.
Her Floor is lower, I agree. But her ceiling isn't that completely abyssmal.
So I might've jumped the gun there when it came to saying MLauncher's BiS was LoR with 6/9 Sudden Annihliation and all that other part. I apologize for the mistake there.
2. Except the tooltips were revised and most undergeared Saints were nerfed. (Making amps more important then usual). Though, I guess it punishes most of the "Oh, I just have a pocket Saint" people now.
Either way, on the third point: Honestly, I still don't think FMech is that abyssmal compared to MMech in terms of damage still. While MMech has to build auras/elemental damage for his summons, FMech can build MV for unlimited Over The Limit, which is an ludicrous buff. Even if you can only have 1 G-series out at a time, Raptor does ridiculous damage.
Yeah... It's pretty skewed, I'd agree. But at least they're learning how much the passives in 2nd awakening matters because of the current 90 value changes.
I still love how they changed Ancient Trigger, but wished they made it better. The skill still is too clunky and slow even with that much reduction of animations.
Going to be honest, MMech people have a distinct advantage in terms of setting down bombs. I'm not going to lie, the F-1 Friend is a huge advantage against FMechs. The problem with FMech used to be the glitch where getting hit would disable G-1 Corona's summoning, thankfully they fixed that.
However, FMech honestly has a better time making things stick in the air, like the boss in Black Smoke. And honestly, she can probably outdamage MMech in terms of Frisbee G-4 spam with Over the Limit spam combined with Cooldown reset epics. The problem is getting the right gear because you need to build 5/5 MV first, then start building weapons like Lord of Rangers and the 3/3 Anton set along with a light magic stone.
Honestly, she's been in a tight spot because of G-Series, but Neople has done a lot to help it (though we still need more). The G-Series themselves can't outburst A-Team, Time Bomb and Land Runner demolition, but they can outDPS it. It's just sad how the meta has been all about bursting bosses before you get to annoying boss mechanics.
And let's face it, FBrawler will probably be in that wheelchair as long as Junk Spin Assist is top tier... It's a sad truth lol