Disgaea 2 PC

Disgaea 2 PC

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Pixellc Jan 31, 2017 @ 1:43pm
Quick reminder to complete Axel Mode first
Axel mode is scaled down if you use the code to play it from the title screen, and you unlock some extra stuff like magichange and classes for the main story when you do so. Of course, because you unlock it after the main story normally, it may be a bit difficult for newcomers. If you've played a Disgaea game before though, you should be fine.

As said by Lolidragon further in the forum:

- Highlight / hover over the "start" option on the main menu
- On an Xbox controller hit Y, X, B, Y, X, B, A
- On a Playstation controller hit Triangle, Square, O, Triangle, Square, O, X
- On a Keyboard, enter I,J,L,I,J,L,K
- You should hear Axel's voice prompt as a new game starts
Last edited by Pixellc; Jan 31, 2017 @ 2:13pm
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Showing 1-11 of 11 comments
XpanD Jan 31, 2017 @ 2:02pm 
Axel mode is pretty difficult, though. Doesn't it also hinge on knowing what happened in the main story? Might not be best for newbies.
Fen Jan 31, 2017 @ 2:04pm 
Axel mode is obviously *meant* to be played naturally after the story, otherwise it would come unlocked and not need a code.

And XpanD is right, if it's anything like Etna mode, it will also essentially spoil story elements.
Pixellc Jan 31, 2017 @ 2:05pm 
Originally posted by XpanD:
Axel mode is pretty difficult, though. Doesn't it also hinge on knowing what happened in the main story? Might not be best for newbies.
Was it really that hard? It's been a while since I played Dark Hero Days so I can't really remember any of it.
Pixellc Jan 31, 2017 @ 2:07pm 
Originally posted by Fen:
Axel mode is obviously *meant* to be played naturally after the story, otherwise it would come unlocked and not need a code.

And XpanD is right, if it's anything like Etna mode, it will also essentially spoil story elements.
It doesn't spoil anything in the story due to it taking place right before the main story.
Misfit Jan 31, 2017 @ 2:10pm 
do created chars in axel mode transfer to adell mode?
guess i might start over then.
KarmaTheAlligator Jan 31, 2017 @ 2:12pm 
Originally posted by Misfit:
do created chars in axel mode transfer to adell mode?
guess i might start over then.
Yes. The only ones who don't transfer are the story characters (well, you can recruit those in certain chapters in LoC in Adell Mode)
XpanD Jan 31, 2017 @ 2:13pm 
Originally posted by Pixellc:
Originally posted by XpanD:
Axel mode is pretty difficult, though. Doesn't it also hinge on knowing what happened in the main story? Might not be best for newbies.
Was it really that hard? It's been a while since I played Dark Hero Days so I can't really remember any of it.

It's been a while for me too, but if I recall correctly it ramps up VERY quickly. I've also seen a few people complain about the difficulty of the last few missions.
Pixellc Jan 31, 2017 @ 2:16pm 
Originally posted by XpanD:
Originally posted by Pixellc:
Was it really that hard? It's been a while since I played Dark Hero Days so I can't really remember any of it.

It's been a while for me too, but if I recall correctly it ramps up VERY quickly. I've also seen a few people complain about the difficulty of the last few missions.
Huh. Well, I think the unlocks for the main story are worth it so I don't have to go through it a second time, but that's just me. Surely the scaled down levels make it a bit easier, but whatever.
Shard Jan 31, 2017 @ 2:50pm 
The scaled down levels make it easier, but there are a few key points to keep in mind:
1. The only tutorials in Axel mode are for the new mechanics (Magichange & Toss and Pass). If you haven't played a Disgaea game before, you'll have to figure everything else out yourself
2. Axel mode gives you Magichange, but it ALSO gives enemies Magichange. I've already seen it used in both story levels and the item world.
3. As mentioned the levels are scaled down, but Axel mode throws a lot of geo panel stuff at you early on that makes things difficult regardless of levels. I'm currently stuck on level 2-3, where all the enemies are archers on geo panels with Enemy Boost 50% / Heal 20% / Clone / No Close Combat / Evade, and I think a sixth one that I don't recall. Regardless, those make stages a lot more complicated than early Adell mode ones.
Last edited by Shard; Jan 31, 2017 @ 2:50pm
Fen Jan 31, 2017 @ 3:36pm 
Originally posted by Shard:
1. The only tutorials in Axel mode are for the new mechanics (Magichange & Toss and Pass).

What is this toss and pass? Is it in the regular mode or do I have to do axel mode for it?
Shard Jan 31, 2017 @ 3:39pm 
Originally posted by Fen:

What is this toss and pass? Is it in the regular mode or do I have to do axel mode for it?
You can pick up and throw enemies normally in the regular Adell mode, but Axel mode adds a little bit to it in that now you can throw a unit (or a tower of units) to another unit. If that unit is a humanoid then they'll catch it, or if they're a monster they'll throw the unit(s) again in the direction that they're facing for a distance equal to that monster's throw distance (even though monsters can't throw normally). I could be wrong about what exactly it's called, but in Disgaea 3 it's called "Throw and Receive".
Last edited by Shard; Jan 31, 2017 @ 3:42pm
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Date Posted: Jan 31, 2017 @ 1:43pm
Posts: 11