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When you encounter Dr. Wily in the final battle of Mega Man 8, the wrong music plays. Instead of playing Wily's Theme (as heard at the end of the intro stage), it plays the Wily Castle map screen music, both before Duo arrives and after Duo and Protoman leave.
In the original PS1 version, Wily's Theme played here.
Another "quirk," in Mega Man 8 Wily Stage 1, there is a segment where Mega Man slides and must immediately jump from a downhill slope. I noticed that there seems to be a hiccup here where Mega Man momentarily catches air on the downhill slope when he comes out of the slide, which blocks jump from working for a crucial moment. I'm not entirely sure if this was true of the PS1 version or not. But I would mash the jump button there and, for the life of me, could not jump. I ended up resorting to Astro Crush to glide across that part, and that never failed.
This. I could see a single time online authentication, but there's really no need for "always online" DRM on this!
I was about to post this here, as well. Is this a bug? I'd love to keep this collection, but only if Offline Mode is fixed.
I tried to launch with the Intel HD graphics => nohing, NVidia card => nothing, admin mode => nothig else...
me too :(
Fixed by going to options menu and selecting the "Return to Title Screen" option, then if you start the game before the intro starts playing everything works fine.
Easily reproduced, it does that every single time, closing the game or even the Legacy Collection 2 app back to desktop and loading it again, if the MM7 intro starts then you have no controls over the game until you restart MegaMan 7.
Also in MegaMan 9, once the intro starts playing you can't skip it, but once it finishes and goes back to title then it works again and you can start the game.
MegaMan 8 and 10 are not affected, those work as intended.
Bug #2, related the sound effects in MegaMan 7: a few sound effects are really off compared to the original SNES version, Cloud Man when he does his electric attack, and when Treble is growling (especially on the second fight with Bass, right before Bass and Treple fuse together, or after you defeat Dr.Wily and Treble comes to save Wily). Those 2 I noticed right away, the rest of the game and especially the music sounds pretty good to me, other effects might be inaccurate without sounding bad so i probably just didn't notice them. Probably not really a Bug, but rather a badly converted audio file being played back, just a guess. Don't know about MM8-9-10 as I only played and beaten MM7 as of now.
PS: those are minor bugs that don't prevent from enjoying this great collection :)