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You'd have to be a total pro to beat MM&B as Mega Man without exploiting some of the shop items. I could never make it without using the "stand still to recover" item or Beat's shield.
I've beaten MM2 so many times it is hard to remember how difficult that turret boss was the first few times and yes it was a pain until you figured it out. Disappearing blocks on Heatman's stage can be avoided with item2 provided you followed an order that allowed you to get it first. On the long path of blocks there only three blocks that act differently than the others and are the only ones you need to remember. Every other block can be waited for before jumping on. I find many people who complained about it never actually gave item2 a try or adamantly followed an order that didn't allow them to come prepared with it.
♥♥♥♥ reappearing blocks.
Seriously though. Their is a reason that the MM9/Protoman is the lowest gained completion achievement. Few people want to go through 9's stage gimmick bullshittery twice.
Slide Slide
Then beat annoying has hell boss.
Originally the only thing I didn't finish was one or two of the very final stages, so I can't speak for the tail end of the game, but it certainly stacked up well with other titles, if nothing else. And I really enjoyed the music. (just not with this particular re-release specifically)
I eventually got through that part, but now it's the third flying platform section on Splashwomans stage that's screwing me.
This section is basically either cake or infuriating depending on your screen. It was easy in 2008 on an older-style TV, but trying to play it on anything with the slightest amount of latency really sends the whole thing to hell.
I'm not seeing a problem on the PC, though...