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Wolfpack only manages to deliver 1 Update every end of the year, at that rate they will only reach a full release in 74 years. Also it has quite a lot of important things missing yet, and too many bugs and content with low quality like its jiggly sea.
U-Boat is a perfect product with a perfect balance of arcade and hardcore.
UBOAT will forever be a singleplayer experience.
How do you explain time acceleration in Hearts of Iron then? Which is Multiplayer with up to a couple dozen people.
You can 100% make time acceleration work, the players will just have to communicate when to use it, most likely host based time acceleration (in HOI everyone can time accel.). If they cant manage to implement it that way, they could also make the players have to be in a pack to move with time acceleration.
But ever since the passing of Silent Hunter World, I truly miss the coop wolfpack experience. This game is the (currently) perfect game for this.
If one player started lagging, the other's game would be dragged down too. HoI4 can do this (although it's still an issue there) because it's a graphically simple map painter.
The game also renders what's visible to the player at that moment (i.e orbit view, map, headquarters screen etc); unless you want rubber banding every time someone checks their plotted course, you'd need to render presumably twice the local sea region all the time.
Being able to coop attack a convoy sounds great, but I think it'd be far better done on a game built from the ground up to be online. I could be wrong, but jamming a netcode into the game at this stage sounds a pretty sisyphean task.
Not every game needs multiplayer foisted into it.
No, it isn't.
Okay, if you dont like COOP, you wouldnt have to play it. Just like majority parts of MMOs are singleplayer able.
Wolfpack is the only COOP U-Boat sim out there right now and it not only has insanely poor models apart from the Type VII, but it also has a shockingly slow development. This game has a proper Team behind it and great visuals.
Since the passing of SHO, there is absolutely nothing to fill that gap. May as well atleast implement it into the next game.
Same with 'Silent Hunter II' and 'Destroyer Command'
Asking this game to go MP now that everything else has already been made is just utter madness. It was never intended for MP.
Don't get me wrong, Uboat woulda been really cool with MP, friends could join on eachother as TDC officers during convoy attacks.
But I already have that in Wolfpack, which has come a long way already, have you seen their fully modelled interior? It's at least as good as Uboat.
If you're nitpicking water then you're spoilt for choice man.
Uboat going MP now means diverting from Type IX, Drumbeat & Monsoon-style, & type XXI last minute trolling before Germany leaves the chat. Both of which many of us veterans have missed in a newer Uboat sim for years, both of which younger players have never even experienced (and some can't because they don't like older SH3 visuals which is exactly what you're complaining about for Wolfpack).
Yes I have seen their interior, I'd even agree with you that their interior is superior to U-Boat's. I already commented on that game in this thread too, everything outside the Sub looks abysmal, the sea behaves like jelly rather than water, the ships look like the intern made them and the Dev Team consists of a whopping 3 people that pump out an update once a year, which means if they continue at this pace, they reach version 1.0 in over 70 years. All in all, the forecast of that game's future is bad and the Dev Team of U-Boat will have this game project fully finished AND will have finished atleast 4 more titles before Wolfpack will even get halfway with their project. I am looking for a fun and proper game to play now or in the near future, Im not looking to be satisfied with a far inferior product that offers quite literally nothing of worth but the submarine model itself. Is your idea of a Simulator, a game that fails at simulating well? Yes I will nitpick about the ocean, because the ocean in Wolfpack is half the content in that game, which is sad.
And I dont dislike the visuals of SH3, I already said that I miss SHO, because all in all it goes together well and was good for its time. My opinion to Wolfpack's visuals is stated above this. But I guess one is not allowed to expect visual quality that is coherent to our time, like U-Boat is doing.
So if you Singleplayer elitists could kindly leave this thread, if all you do is suggest a underpeforming game that is forecasted to fully release in 70 years. I dont think any "Not interested in COOP" 'therefore I dont want it' arguments are ever valid because thats just a personal opinion to an option, want me to say that Im not interested in colorblind mode therefore it shouldnt be part of games?
I would be more than happy if COOP is announced for U-Boat 2, it doesn't necessarily have to be in this very game as Im aware that its a lot of work.
To be fair the water visuals does need a bit of a rework there, they got it good mechanically but as you pointed out, the way the it interacts with, and looks like to us players could have more refined.
The Wolfpack story goes they were only gonna do a Swedish-owned Type VII Uboat with a fictional setting, the original name reflected that.
In the grand scheme of things that might have been easier than what Neal ended up funding them for.
Wolfpack needs a lot of work, add to that the fact that the 3 guys working on it are probably well and truly burnt out.
But it does have multiplayer and can scratch that itch.
Hope I didn't give the impression I was slating you in with those that require graphics and only graphics. It's 2024 and a modicum of visual quality is to be expected. But if it's between that and function, I know which I'd personally rather have. Other than that I'd settle for a medium between the two.
Which is not to state you're not allowed your own preference.
I specifically stated:
I'm not one of them, but I am suggesting it and a multitude of other sims for various interim ways to "scratch that itch".
That being far removed as a permanent solution, while we still lack for a more approachable Multiplayer title it can't be denied we're well covered in almost every other aspect.
Nope, just a kindly reminder that Uboat isn't built for MP, which might I point out you agreed:
And to be fair, you didn't explicitly state they had to put it in this game. But on last inventory I'm a "singleplayer elitist" for suggesting other titles while we wait so what the heck, I'll bite :V
But yes, U-Boat 2, built for multiplayer, and DLC for more theaters, more boats, and commanding Uboat flotilla's so we can decimate entire convoys would be cool.
My 2nd last paragraph wasnt directly pointed at you, but written generally, mostly to the other commenters on here, especially The Wrath of the North.
edit: bunch of snip snap to reduce wall of text
Hmm makes it all the more confusing/sus why the accusation appeared level at me.
But fair enough, sorry for getting the wrong queues :)
Here's for hoping Uboat 2 and multiplayer will be a thing ^^