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No me neither.
Yes it is annoying, it was also raised by many others including MagzTV (youtuber)
It needs addressing.
Crew should not be sleeping or going to bed during any combat situation. period.
Now Look hear, those dashing moustached RAF Sunderland boys didn't even drink coffee, they drank Tea and Gin, what,what. and they don't fall asleep at the wheel!
So, Enemy contact = Everyone 'wake the sh** up'. please :)
It's just annoying, especially how fast getting tired is unbelievable. They do not last 8 hours in a row.
This is not only due to the moral system, but also to missing functions in the game.
Best example, one would like to go because of very bad sea conditions at 50m and send everyone to bed there. If you click on the depth of 50m, it is immediately without ifs and buts an alarm dive.
You can not dive without being alarmed, very annoying.
The emergence behaves similar, it is immediately blown.
This consumes tons of compressed air and is not always necessary.
Submarines could also appear without all the compressed air was burned.
Second problem is the CO2 / battery ratio.
Of course, I can turn on the fan every 15 minutes and maybe use the potassium cartridge, but that uses up battery power. If you disable almost everything, you can easily get on 8h battery operation. The oxygen is then but at just crazy absurd 1 ½ h.
I blow the fan on and would let this run through, the battery would be empty after 1 ½.
So I am forced to turn the fan on and off again and even then I do not come to values that a German submarine was able to dive.
I'm not talking about morality here.
A German submarine was able to dive with much trickery up to 72 hours and there were the batteries still usable, albeit almost completely empty. At least then had to be surfaced to charge the batteries and of course because of the oxygen.
Diving Duration:
The air content was assumed to be 400 m³ for type VII-C.
For each crew member, the release of 30 l / h CO2 and the consumption of the same amount of oxygen was expected. With a crew of 37, a CO2 content of 1.5% would be reached after 5 hours and 20 minutes. From this concentration, an air purifier with alkaline cartridges should be used. At less than 17.5% remaining oxygen content, oxygen could be replenished from ten pressure bottles, each with a volume of 50 liters and 150 atm pressure. The oxygen supply and the alkaline cartridges made it possible to stay under water for 72 hours at a crew strength of 37 men.
In the game 72h long ago all died because of lack of discipline.
That's exactly how I feel with the fatigue.