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I also have a feeling that big warships are not properly rewarded, progress towards medals is simply useless now. Especially as now even my radioman got the Knight's Cross for saving the lives of sailors injured by depth charges dropped during air raids on my home ports - another unbalanced thing.
Achievement only, if you're not deep into roleplay.
Yes it is. And that's why rewards for sinking warships should be reworked. I think warship tonnage from destroyers and corvettes shouldn't count for mission goals, cruisers, battleship and carriers should. And all sunk warships should account to campaign tonnage, this could balance things a bit.
If warships counted to most campaign goals, then campaigns would become so pointlessly easy and quick to complete that they might as well just not bother to exist.
There's really no reason to change the campaigns from how they are currently, as most of the campaigns I've come across when it comes to targeting ships and sinking tonnages are all specifically about crippling the British trade routes and starving the island by blocking their imports..... sinking warships doesn't achievement that goal..... if anything it could be seen as counter-progress to the objective, as every torpedo and boat wasted on taking a warship out of operation is another British cargo ship left unhindered.
I feel having things as they are currently with medal progression being the primary motivator for taking on warships but at the cost of slower campaign progress is a pretty good balance. Especially considering the point cost of some of the later more elaborate Knights Cross medals that require 1000+ points.
When you get into the game its unfortunately very hollow. Realism of the uboot is good, but after that there is nothing. You also have the issue of speedboat type of issues with certain destroyers in particular.
So take the game as it is, an arcade merchant sinking one where warships are just some annoyances to avoid.
Even for medals, the warships are not worth it.
There is no reputation gain and no income. Only merchants give income, 200 for a sink.
You gain income every time you report a spotted ship/ship sunk. You gain a BONUS 200 for merchants.