UBOAT
er.tz Aug 17, 2024 @ 12:59am
A DLC for the Type XXI submarine that didn’t sink a single ship?
Only two submarines, the U-2511 and U-3008, were the only Type XXIs used for war patrols for a short time, and neither sank any ships. Why would we want a DLC for a type of U-boat that had no significant impact in the war? It wasn’t even noticed by the Allied forces, who believed in 1946 that it hadn’t been put into active service due to its limited influence. While it’s true that the Type XXI had many capabilities on paper that could create unique gameplay, using it in this simulator would likely result in an alternate reality DLC, and it seems that UBOAT isn’t heading in that direction.

Another consideration is whether we would use the Type IX submarines, which were the second most widely used submarine type by the Kriegsmarine. However, in the end, they wouldn’t be very significantly different from the best version of the Type VII that we already have.

Perhaps they should focus on DLCs with new gameplay features, such as anti-submarine technologies not yet implemented, enhancing the features of the existing submarines, expanding scenarios like the Indian Ocean and Pacific, introducing new campaigns, missions, and events. Alternatively, a DLC featuring civilians, workers, soldiers, military vehicles and seagulls at ports could make them more vibrant. Or perhaps a DLC addressing the elephant in the room: adding many more ships.
Last edited by er.tz; Aug 17, 2024 @ 1:03am
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Showing 1-15 of 20 comments
ramjbjb Aug 17, 2024 @ 1:15am 
Well, I'm not a fan of the XXI myself. I doubt I'd play it much myself because that thing in a WW2 environment would be OP as heck. I also think a Type IX should come first (and I think it will), too, so there's that.

But I understand why the Type XXI could be a DLC.

1- Only two boats operational: yes. But they *were* operational. Like it or not, the Type XXI was a WW2 operational submarine. I'm not going to enter into the topic of why they took so long to enter service, and how it should not be a problem for a simulation game of WW2, all I'll say is that there's precedent to this (Silent Hunter also had type XXI DLCs), and that it's a common occurence in WW2 simulators (like including very late war, even only prototype, versions of planes in air simulators)

2- Even if it would be OP as heck, it'd be interesting to see the results of the submarine and the new doctrines it was to use. Fully blind sonar-guided torpedo solutions , deep depth torpedo firings, totally different operational practices, a change of design paradigm that marked the future of the submarine after WW2. It'd introduce a lot of new mechanics not yet into the game too (like asking the sonarman to give contact updates constantly - no other way to use the type XXI as it should without it).

3- Let's face It's a cool as heck sub. Usually this factor alone would be enough for a DLC in 99% other games.

4- It's also a truly iconized submarine. A legend of sorts. And as such most players would be willing to blindly pay for the DLC in a prime instance of "shut up and take my money". A type XXI DLC would sell like crazy, And let's not forget, the developers have to earn a living too.
Last edited by ramjbjb; Aug 17, 2024 @ 1:16am
kandnil Aug 17, 2024 @ 1:49am 
I have been pretty flippant about this whole XXI here in the past, and personally, I'd rather have a IX than a XXI. However:

There is no denying that the XXI captures a lot of people's imagination and that many players do want the XXI, even if it comes with its on-paper-only stats and not the actual 1944/45 stats. As such, it would make total sense for the devs to release a XXI DLC.

Would I buy it as a standalone DLC? Not likely. If it was bundles with a IX? Sure, why not. The IX I would be interested in and if there's a "free" XXI included then I would probably take it around the bliock for a spin, just to see what it's like.
GrinderX9 Aug 17, 2024 @ 1:49am 
Originally posted by ramjbjb:
Well, I'm not a fan of the XXI myself. I doubt I'd play it much myself because that thing in a WW2 environment would be OP as heck. I also think a Type IX should come first (and I think it will), too, so there's that.

But I understand why the Type XXI could be a DLC.

1- Only two boats operational: yes. But they *were* operational. Like it or not, the Type XXI was a WW2 operational submarine. I'm not going to enter into the topic of why they took so long to enter service, and how it should not be a problem for a simulation game of WW2, all I'll say is that there's precedent to this (Silent Hunter also had type XXI DLCs), and that it's a common occurence in WW2 simulators (like including very late war, even only prototype, versions of planes in air simulators)

2- Even if it would be OP as heck, it'd be interesting to see the results of the submarine and the new doctrines it was to use. Fully blind sonar-guided torpedo solutions , deep depth torpedo firings, totally different operational practices, a change of design paradigm that marked the future of the submarine after WW2. It'd introduce a lot of new mechanics not yet into the game too (like asking the sonarman to give contact updates constantly - no other way to use the type XXI as it should without it).

3- Let's face It's a cool as heck sub. Usually this factor alone would be enough for a DLC in 99% other games.

4- It's also a truly iconized submarine. A legend of sorts. And as such most players would be willing to blindly pay for the DLC in a prime instance of "shut up and take my money". A type XXI DLC would sell like crazy, And let's not forget, the developers have to earn a living too.

Agree to every point, including making the IX first. Another point, because we can do research and get equipment earlier anyway, it could be possible to get it a bit earlier, say early 1945, would be fine. Without it be super unrealistic.
{sBc} Bane5 Aug 17, 2024 @ 2:42am 
So long as we get the Type IX and Type IXD, I'm happy with whatever comes next as DLC. (type XXI, japanese subs, cold war extension, etc.)
Last edited by {sBc} Bane5; Aug 17, 2024 @ 2:42am
Shinpuren Aug 17, 2024 @ 4:59am 
I think it also depends on what the people want to pay for. Personally, I would also prefer an IX type, but I do understand why the devs want to go for a XXI. The XXI is a legend and many people are willing to pay for it.

If you ask me I would also like more different missions (for example capturing a photo of New York was a "real" mission in WWII or smuggling material to Japan or smuggling people to South America etc etc).

There are also many more types: Type I, or Type X or Type XV boats for example. The latter is the famous "milchkuh". Would be cool if we would control one and deliver goods to other friendly boats for a few missions.

Or why dealing only with submarines? Would also be interesting if we would stand on a ship or be the destroyer hunting German submarines..
Such a DLC is nowhere in sight, has never been officially announced and will not be available anytime soon. So, do not panic. And even if it ever comes - if you do not want it, you do not have to get it.
Originally posted by Shinpuren:

Or why dealing only with submarines? Would also be interesting if we would stand on a ship or be the destroyer hunting German submarines..
There is a game for that, called "Destroyer: The U-Boat Hunter".
Last edited by Bang Bang Feuer Frei; Aug 17, 2024 @ 5:20am
El Rushbo Aug 17, 2024 @ 6:28am 
How about the Type XI?
er.tz Aug 17, 2024 @ 10:07am 
Originally posted by El Rushbo:
How about the Type XI?

It was cancelled,

Uboat types built ( not in the game) are:

V, IX, X, XVII, XXI, XXIII, XXVII( Midget)
Lakel Aug 17, 2024 @ 10:15am 
Considering you can get the VIIC/41 in 1940, and already have more points to get another uboat, gameplay wise it is probable you might have a XXI in 42/43, which would be nifty.
Aside from that its not like youre not already outscoring the top uboat aces of WWII with ease. historical accuracy doesnt have to be strict here.
Course i'd be happy with a VIIC/42, easy upgrade there
Last edited by Lakel; Aug 17, 2024 @ 10:17am
Grumpy Old Dude Aug 17, 2024 @ 10:21am 
ANOTHER gddmn thread asking for the same fantasy? READ the forum you lazy twits. USE the SEARCH function
Urfisch Aug 17, 2024 @ 11:17am 
OP, what is the sense/intention of this thread?
er.tz Aug 17, 2024 @ 11:45am 
Originally posted by FreekOly (aka Urfisch):
OP, what is the sense/intention of this thread?

Instead of making new submarines, it would be preferable to make other types of DLCs first: new gameplay features, such as anti-submarine technologies not yet implemented, enhancing the features of the existing submarines, expanding scenarios like the Indian Ocean and Pacific, introducing new campaigns, missions, and events. Alternatively, a DLC featuring civilians, workers, soldiers, military vehicles and seagulls at ports could make them more vibrant. Or perhaps a DLC addressing the elephant in the room: adding many more ships.
ELB Aug 17, 2024 @ 12:26pm 
I wish smooth brains would actually think before making posts. The campagin can go to fkn 1948. There is more than enough time and need for the xxi.
cato Aug 17, 2024 @ 12:36pm 
Originally posted by ELB:
I wish smooth brains would actually think before making posts. The campagin can go to fkn 1948. There is more than enough time and need for the xxi.

Haha smooth brains. That is a magnificent insult lol
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Date Posted: Aug 17, 2024 @ 12:59am
Posts: 20