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+1. We'd have the most boated, micro-managing system of 150 menu options in order to do ANYTHING, simply by virtue of the endless list of tasking choices requested. Game would be an unplayable disaster, not unlike MOO 3 on release.
Don't worry, this would only occur once the war is over. Take it easy :)
Do you dislike in game options and creativity?
ah, tahat's a misunderstanding: i was not suggesting to be able to walk in the jungle, eat monkeys to survive, escape the mossad and so on... just having a bit more "end game" choices for the history of the uboot's crew. not more. There's already something as you can already enter harbour safely and surrender, but if you start shooting, you'll be shot at.
Are you seriously quoting propaganda movies?
They made us kill them dead since .. obviously they wouldn't surrender.
Not like anybody would question dead nazi at the war end ..just saying is a funny way how meaning changes from a different pov.
2. This is a game, first and foremost.