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I just finished The Last Stand on this new savegame timeline and performance is nominal.
I think best practice to avoid a screwed savegame (I hesitate to call it corrupted, since it could still be loaded and played with terrible performance due to the exceptions in the log) is to make frequent manual saves you can fall back to if you ever see a savegame with performance degradation like I did, where other saves or new games had no performance impact.