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When trying to teach new players the basics of a game, developers will employ one of two methods for their tutorials. A 'hands off' approach that just gives helpful pop-ups on the player's screen that can be dismissed at any time as the player "learns as they play".
The other approach is scripted tutorial missions that put the player on rails. Forcing the player to complete a series of specific tasks before they can progress. Normally during railed tutorial missions, the player literally cannot do anything else until their given task is complete.
The tutorials in UBOAT are attempting to use the second method while still giving the player a modicum of autonomy. However this approach allows the player to break the tutorials without even realizing they're doing it. Each of the tutorial missions can be completed but you have to be careful to only do what the tutorial says, when the tutorial tells you to do it.
Going off-script or trying to anticipate the tutorials will just break them. Please be careful to follow them exactly to the letter and you should be fine.
So get into the habit of hovering your mouse over every piece of your UI to get familiar with it. First example? The FUEL icon at the top.
https://steamcommunity.com/sharedfiles/filedetails/?id=2784801607
Even the detection hint icon in the lower right corner can give you a wealth of knowledge about how detectable you are to the enemy and certain buffs/debuffs such as the shadowzone, lying on the bottom or how depth charges can actually help you escape.
https://steamcommunity.com/sharedfiles/filedetails/?id=2784802244
Are you curious about why some officers have green sailor pips and some have brown? Hover your mouse over the +/- icons in the lower left corner with an officer selected. Seriously, some crazy son of a gun at Deep Water Studios took the time to slip notes into every UI element in the game but only a very small percentage of players take advantage of this.
https://steamcommunity.com/sharedfiles/filedetails/?id=2784803311
Check out this gallery to see some more tooltip examples for the targeting sight and hydrophone station. https://imgur.com/a/shvQMug
https://steamcommunity.com/sharedfiles/filedetails/?id=2784806480
(IMPORTANT: Stick to the script. Do not deviate or anticipate what the tutorial wants you to do. Do only what it says, when it tells you to. The game will pause/slow down when the tutorial expects you to do something so pay close attention!)
https://steamcommunity.com/sharedfiles/filedetails/?id=2784807471
https://steamcommunity.com/sharedfiles/filedetails/?id=2784808029
Next there are a great many YT videos that cover almost every aspect of the game from the basics to more advanced instructions such as how to fire your torpedoes manually. Lite_ly Salted, TaffinExile, Wolfpack345 are great content makers just to name a few.
And finally there's the official Discord server where you can ask other community members for gameplay advice, help with bugs or crashes, learn how to mod or just count rivets with other subsim nerds.🤓
A bot will message you when you join, read the instructions and be sure to visit the "opt-in" channel for additional roles and channel access.
https://steamcommunity.com/sharedfiles/filedetails/?id=2784810551
https://steamcommunity.com/sharedfiles/filedetails/?id=2791395931
Guess i'm softlocked from finding the second ship
I just found it myself.