UBOAT
Vaeth Aug 4, 2024 @ 5:21am
Tactical map drawing tools
Hi guys!
Gotta love the new realism settings with searching by hydrophone, and geometry drawings.
However, they should be available to make on the tactical map. No idea why it is empty. On realism mode the tactical map is completely useles.

So please let us create lines and protractors on it.

Also would be nice to allow easier "create parallel" option tool.
And easily movable compass/protractor on it.

I dzieki za swietną robotę ;-)
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Showing 1-11 of 11 comments
StuKa Aug 4, 2024 @ 5:25am 
I'm not 100% clear on what you are requesting...but there are map tools in a column of buttons on the left side of the map screen.
DECAFBAD Aug 4, 2024 @ 5:26am 
The 2 extra map modes seem like a vestigial feature. At one point they wanted it to do something but right now they are useless.
polle Aug 4, 2024 @ 5:43am 
Yes always wanted to draw on the tactical map too also give it a feature to wipe my scribble after the fight so we can keep longterm drawings on the other map
XLjedi Aug 4, 2024 @ 5:46am 
Originally posted by DECAFBAD:
The 2 extra map modes seem like a vestigial feature. At one point they wanted it to do something but right now they are useless.

In the full release, there are 2 map modes now that do include the drawing tools. It used to be that there was only the one view that had draw tools. However, regardless of which map you draw on, the plots carryover to both maps. So there is only one shared draw area.

Ideally, if there were 2 separate draw areas, and one of them was just a static view of a maneuvering board with nomograph to work out relative motion problems that would be cool.

Alternatively, if one of those views could be setup up so the view is not skewed by tilting as you zoom in, that would also be nice. I get tripped up sometimes when I'm zoomed in and my 90° angles don't look like 90° angles and a distance at the top of the map is a different scale than the same distance at the bottom of the map.
DECAFBAD Aug 4, 2024 @ 6:01am 
I'm absolutely guilty of not checking those buttons since 1.0

Originally posted by XLjedi:
Ideally, if there were 2 separate draw areas, and one of them was just a static view of a maneuvering board with nomograph to work out relative motion problems that would be cool.
I could not possibly agree more. This crossed my mind too.
Vaeth Aug 4, 2024 @ 6:02am 
Yes, exactly @XLjedi.

I want a tactical (blue bacground) map to behave like a piece of paper.
And give me protractor overlay please! Bearing tool is too... "heavy" in looks to do what I need it.

So blue tactical map - allow the drawings, treat as a piece of paper, add protractor overlay (movable) and allow "draw parallel"

I won't need anything else :-)
StuKa Aug 4, 2024 @ 6:02am 
I apparently had no idea about this second map mode.
That's right. I've been looking at the tactical map for a long time and I don't understand why there are no tools there.
I also thought that the second map could also have a mode of independent marks, which are not displayed on the first and third. There you could put marks of the ships we sunk during your career.
Vaeth Aug 4, 2024 @ 12:38pm 
Also "clear all" could be helpful.
Removing all the dots one by one after few hours of hunting is kinda tedious.
XLjedi Aug 4, 2024 @ 1:30pm 
Originally posted by Vaeth:
Also "clear all" could be helpful.
Removing all the dots one by one after few hours of hunting is kinda tedious.

At first, I thought so too. After playing with it a bit, just zooming out and erasing does the trick.
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Date Posted: Aug 4, 2024 @ 5:21am
Posts: 11