Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The only reasonis is that it was to much work to manualy plot in ships location on the map and i quick lost the overview and things became to unprecise.
Remember a uboat is not better than its crew, and wasent sailed by just one person.
So i have s elected the hardest difficulty possible BUT with map updates of ships, els everything is realistic and hard mode.
I tried the skipper mode in the beta.. But honestly i found it dreadfull to be locked in one officeres body only especially while he had to sleep.. I just like to jump around inbetween officeres it work better in my oppion ( and its just a game its about enjoying your self )
Also there was many issues with the skipper mode and if you godt stuck you could not jump to another officer and give the camptain orders to go to x station and thereby free himself.
That work better with the multicrew function.