UBOAT
Riffle Aug 26, 2024 @ 1:05pm
Which campaign should I start with?
There are an overwhelming number of campaign options. I am a filthy casual with kids and I will likely not play more than most of one campaign. I loved the movie "Das Boot" and I think it would be fun to pilot a german sub.

Is there a particular campaign you guys would recommend as generally the most interesting? Any with especially good narratives?

Thanks in advance!
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Showing 1-12 of 12 comments
dbond1 Aug 26, 2024 @ 1:10pm 
I'd suggest one of these two

-- U-48 out of Wilhelmshaven in 1939. This gives you the best boat for the time, and the easiest start, sailing from a base that is easy to get in and out of. I'd suggest this for any new skipper.

-- U-96 out of La Rochelle in 1941. A more difficult start, but it is the actual Das Boot boat, since you mention this, and you can run Gibraltar strait and see if you do better than they did in the movie
Last edited by dbond1; Aug 26, 2024 @ 1:11pm
BanDHMO Aug 26, 2024 @ 1:12pm 
Earliest starting date you can get, Type VII submarine. I'd suggest Wilhelmshavn, but Kiel is fine too.

Early war massively advantages Germany and as a new player you will want this time to learn. Type VII is a vastly superior boat and, again, you don't need the extra challenge from a smaller, weaker, slower Type II.

There's not really a difference between campaign narratives other than when in the war you are playing. Starting early will let you experience the whole thing if you are patient enough.
s0d0 Aug 26, 2024 @ 1:16pm 
Originally posted by dbond1:
I'd suggest one of these two

-- U-48 out of Wilhelmshaven in 1939. This gives you the best boat for the time, and the easiest start, sailing from a base that is easy to get in and out of. I'd suggest this for any new skipper.

-- U-96 out of La Rochelle in 1941. A more difficult start, but it is the actual Das Boot boat, since you mention this, and you can run Gibraltar strait and see if you do better than they did in the movie

This is good advice!
Ax4711 Aug 26, 2024 @ 2:26pm 
The Type II boats are more of a challenge, they have less of everything and require more micro. As a casual gamer the Type VII boats are defnitely better to get started with.
DominicoMucci Aug 26, 2024 @ 3:30pm 
Dont play the type II i made that mistake and you get stuck in them. It takes 2 sets of upgrades to get out of them really unrealistic. In reality they didnt use type 2s for war. So its a bit annoying i sank enough to do the first level of the War tonnage and im still not in a type VII lol.

In reality i would be one of their best skippers, they would put me straight in the newer boat.

The set up is a bit borked for the type II so unless you want a silly unrealistic challenge dont pick it.
mg87Kenner Aug 26, 2024 @ 4:24pm 
Beginning of the war (1939) is the objectively correct option in my opinion, and the one I always use in any sub sim, not just Uboat. The Type VII is a common choice, and a good one too; I haven't used the Type II, but if you want a real challenge and a chance for some very interesting progression, the Type II is also available
Tikigod Aug 26, 2024 @ 5:50pm 
Originally posted by Riffle:
There are an overwhelming number of campaign options. I am a filthy casual with kids and I will likely not play more than most of one campaign. I loved the movie "Das Boot" and I think it would be fun to pilot a german sub.

Is there a particular campaign you guys would recommend as generally the most interesting? Any with especially good narratives?

Thanks in advance!

All the starting options do really is change your starting boat and the year you start in.

If you pick a 1939 start you'll still go through all the same war campaigns as time progresses and the war escalates. Where as if you pick a later year start, you'll miss out on some of the early start of the war events.
Last edited by Tikigod; Aug 26, 2024 @ 5:55pm
Tikigod Aug 26, 2024 @ 5:55pm 
Originally posted by DominicoMucci:
Dont play the type II i made that mistake and you get stuck in them. It takes 2 sets of upgrades to get out of them really unrealistic. In reality they didnt use type 2s for war. So its a bit annoying i sank enough to do the first level of the War tonnage and im still not in a type VII lol.

In reality i would be one of their best skippers, they would put me straight in the newer boat.

The set up is a bit borked for the type II so unless you want a silly unrealistic challenge dont pick it.

Sinking enough to finish milestone 1 of the tonnage war is the equivalent of doing a single patrol mission and sinking 3 or 4 cargo ships.

That said, the game uses a blueprint system for unlocking new boats. Only very certain campaign milestones reward blueprints.

If you're struggling to sink enough tonnage to finish even the first milestone of the tonnage war in 2 short patrols or less, then yeah, starting off in the earlier boats definitely isn't likely going to be for you.... but at the same time later campaigns in other boats are equally going to seem "Unrealistic" to you..... because you're not racing through upgrades after 30-40 minutes in any scenario the game offers.
Last edited by Tikigod; Aug 26, 2024 @ 5:59pm
ToreDL87 Aug 26, 2024 @ 5:56pm 
Originally posted by Tikigod:
Originally posted by Riffle:
There are an overwhelming number of campaign options. I am a filthy casual with kids and I will likely not play more than most of one campaign. I loved the movie "Das Boot" and I think it would be fun to pilot a german sub.

Is there a particular campaign you guys would recommend as generally the most interesting? Any with especially good narratives?

Thanks in advance!

All the starting options do really is change your starting boat and the year you start in.

If you pick a 1939 start you'll still go through all the same campaigns as time progresses. Where as if you pick a later year start, you'll miss out on some of the early start of the war events.

Yeah might as well start early and get more of the happy times and more practice with the TDC
DominicoMucci Sep 2, 2024 @ 2:20am 
Originally posted by Tikigod:
Originally posted by DominicoMucci:
Dont play the type II i made that mistake and you get stuck in them. It takes 2 sets of upgrades to get out of them really unrealistic. In reality they didnt use type 2s for war. So its a bit annoying i sank enough to do the first level of the War tonnage and im still not in a type VII lol.

In reality i would be one of their best skippers, they would put me straight in the newer boat.

The set up is a bit borked for the type II so unless you want a silly unrealistic challenge dont pick it.

Sinking enough to finish milestone 1 of the tonnage war is the equivalent of doing a single patrol mission and sinking 3 or 4 cargo ships.

That said, the game uses a blueprint system for unlocking new boats. Only very certain campaign milestones reward blueprints.

If you're struggling to sink enough tonnage to finish even the first milestone of the tonnage war in 2 short patrols or less, then yeah, starting off in the earlier boats definitely isn't likely going to be for you.... but at the same time later campaigns in other boats are equally going to seem "Unrealistic" to you..... because you're not racing through upgrades after 30-40 minutes in any scenario the game offers.


I don't know if you read my message but you need 2 sets of blueprints to get out of the type VIi.

Also it isn't doable in 2 or 3 patrols because of this. Also sailing a type 2 out to the coast of England for patrols is mad and unrealistic. The fact the game is easy doesn't make it anymore bonkers to be sending you out in that boat for that long. You should do training in it at some hulk ships to learn targeting then out of it
Or you should be able to compete the mine laying mission and be upgraded. Simple as.

Also if you play full realism without cameras and map markers etc. Sinking a lot of ships is not as easy as easy mode where everything is plotted out for you. Also I don't cheese things like the machine guns and also don't board ships since rhey didn't do this in real life.
Last edited by DominicoMucci; Sep 2, 2024 @ 2:22am
Originally posted by DominicoMucci:
Also sailing a type 2 out to the coast of England for patrols is mad and unrealistic. The fact the game is easy doesn't make it anymore bonkers to be sending you out in that boat for that long.
I do recommend you educating yourself about the type II boats and what they actually did before spreading your dislike for them here. A good source would be https://www.uboat.net
El Rushbo Sep 2, 2024 @ 8:46am 
Means little as the game sits now, but the only two captains to take a Type XXI out to sea started the war in a Type II.
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Date Posted: Aug 26, 2024 @ 1:05pm
Posts: 12