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That, and how would you deal with griefers and team-killers? People complain about losing their progress to new updates. Would losing your sub to HAXXORZ_[6969] be any better as he screams racist insults at you with his 11-year-old voice from the hellhole of his Mom's basement?
Extremely well put lol
Griefers shouldn´t be a problem because in that passive multiplayer there is no chat and no voice comunication at all so the only thing they could make is to launch torpedos against you but that could be easily countered making the uboats inmune to player´s torpedos. Every grief always has a counter.
The wolfpack multiplayer missions would be with no pause and no time compression. Thats is because i said a timed encounter.
I respect wolfpack but is not my cup of tea. i want this game to thrive.
Then with no communication with the other subs, and no time compression, you get a chance to go after this convoy....
Whoever gets the first torpedo off and on target, everybody else has to deal with the zigzagging convoy, and they have to deal with all the escorts.
Currently the AI is not smart enough to handle multiple U-Boat attacks. Anytime you reach a convoy that is currently being tailed by another U-boat, and that U-boat attacks, all the escorts hone in on him leaving you free pickings of the convoy.
Perhaps the torpedo shots only could be fired in a relative small time window of oportunity, After that, server finish and every player comes back to their off line games with the same convoy position minus the sunked ones. I dont know but i am sure all problems could be handled with a bit of imagination by the developers side.
Perhaps you should leave fantasy land, accept this will never happen and go play Wolfpack if MP is what you crave?
Sorry but no one tell me what to do. If you dont like this post you are the one that should leave or just express your opinion about the topic.
Ok no problem mate I'l leave your thread, good luck.