UBOAT
Davinci Jun 9, 2024 @ 11:50am
I Like this New TDC
https://steamcommunity.com/sharedfiles/filedetails/?id=3264613792

I hit both Tankers at approximately 6000 m, and 4000 m, by firing four torpedoes, or two at each target.

I still don't understand completely how to enter the information manually from the TDC room. I've tried watching some of the YouTube videos, but there is not a lot about the current game.

As, of now I don't use the Officer's for calculations, I try to do it all manually.

I got sort of lucky on these two, both of them were roughly on a seventy-two degree angle from my boat.
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Showing 1-13 of 13 comments
cretedog Jun 9, 2024 @ 11:59am 
Luck seems to be the only answer with torpedo hits. I haven't hit a ship yet on the beta, but I think you are correct in doing it all manually.
Davinci Jun 9, 2024 @ 12:11pm 
Originally posted by cretedog:
Luck seems to be the only answer with torpedo hits. I haven't hit a ship yet on the beta, but I think you are correct in doing it all manually.
I think that most misses are due to incorrect AOB data from the player.

Try to get a good Saved Game near a Convoy to practice with.

Also, I’ve added quite a few escorts to each convoy.

This allows me two opportunities here, practice with the TDC, and evade these escorts playing on Hard.

So far, the escorts have found me every time.
ramjbjb Jun 9, 2024 @ 2:23pm 
try this one :). In it I explain both shooting without input from periscope/UZO, and with. You'll see me manually entering all the data needed for an attack. Hope it helps.

https://www.youtube.com/watch?v=vBNOhML8c-U&ab_channel=ramjb
Micullus Jun 9, 2024 @ 2:31pm 
Watch that !!! It's an awesome video. :steamthumbsup:
Davinci Jun 9, 2024 @ 3:08pm 
Originally posted by ramjbjb:
try this one :). In it I explain both shooting without input from periscope/UZO, and with. You'll see me manually entering all the data needed for an attack. Hope it helps.


Originally posted by Micullus:
Watch that !!! It's an awesome video. :steamthumbsup:
Thanks, I'll Watch It !
Davinci Jun 10, 2024 @ 6:09am 
Question - is it possible to fire from the TDC room with accuracy ?

I can turn all of the dials to match Speed, AOB, and distance.

But, where do I lock in those changes ?

Also, firing from the periscope is a lot more convenient, so what’s the point of firing from anywhere else ?
tequilatibbs Jun 10, 2024 @ 6:39am 
Originally posted by Davinci:
Question - is it possible to fire from the TDC room with accuracy ?

I can turn all of the dials to match Speed, AOB, and distance.

But, where do I lock in those changes ?

Also, firing from the periscope is a lot more convenient, so what’s the point of firing from anywhere else ?

Yes you can enter manually. changes are tied to the periscope with the right hand lever. No need to "lock" the target "eww lock yuck". just set the info in the proper order. put the lever down (blue light off). point and shoot.

Your periscope might be broken irl. or give away your position. or you want to travel above 5kns underwater irl.

Also, its fun.

Also, you might hate the gameplay concept of "locking" eww a target
tequilatibbs Jun 10, 2024 @ 6:45am 
I do also think the way the devs have implemented the verbal relay confirmation from locked periscope view is very cool (the grey ui box). I just dont use it because I dont like lock on. And I think we need a verbal (un)follow button at periscope view
Davinci Jun 10, 2024 @ 10:59am 
Thanks.
So the Level has to be up before I turn any of the dials.
Is the Order the same as the Periscope View - Speed, AOB, Distance ?
Also, how do I select the target ship from that view , or do I just input the targets length from the knob.
Thanks.
tequilatibbs Jun 10, 2024 @ 11:09am 
torpedo speed
target speed
aob
range

you can have the lever down (connected to periscope) and enter the info. all it means is that where the periscope is pointing is where it is set to.

You can be either locked on or not to enter the info. Lock on just means the periscope will automatically follow center mass of the moving target

You only need target length for a salvo. My recommendation is dont bother with that. Salvo is for hitting once on bad data. If you wanna hits different points of the ship just unlock and aim at each point and fire
Davinci Jun 10, 2024 @ 11:42am 
Originally posted by tequilatibbs:
torpedo speed
target speed
aob
range

you can have the lever down (connected to periscope) and enter the info. all it means is that where the periscope is pointing is where it is set to.

You can be either locked on or not to enter the info. Lock on just means the periscope will automatically follow center mass of the moving target

You only need target length for a salvo. My recommendation is dont bother with that. Salvo is for hitting once on bad data. If you wanna hits different points of the ship just unlock and aim at each point and fire
Thanks.
I’ll try this when I get back home.
I spent hours yesterday trying every different combinations of those dials , and missed every time.
I didn’t change the Torpedo Speed first, or stay in that exact order.
tequilatibbs Jun 10, 2024 @ 11:46am 
The video at the bottom of this basic guide is a comprehensive explanation of the historical firing system.
The in game one works exactly the same
https://steamcommunity.com/app/494840/discussions/0/4335357205993217729/
Davinci Jun 10, 2024 @ 1:48pm 
@ tequilatibbs. Thanks.
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Date Posted: Jun 9, 2024 @ 11:50am
Posts: 13