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check, when your batteries are charged, it shows around 3800 miles.
1070nm - patrol, 1000nm each way and some reserve for hunting. So, everything between Lend's End, Shetland and to the North of Bergen is yours
This is NOT the way.
Sure, you can do it in the game because the game is totally arcade in that regard but it's a major drop in efficiency to charge the batteries - alternating between diesels, depleting the batteries and subsequently recharging the batteries would be a huge waste of fuel.
(at speed 8 knots) 1600
Submerged range (miles)
(at a speed of 4 knots) 35
My game must be bugged to have so much of a discrepancy. It's like my IIa has the IId fuel range.
I completed a patrol of 2300km. I returned with 47 percent diesel fuel remaining. I only stayed underwater during storms or close to shipping, so didn't abuse the electric engine bug. I normally had an officer and two crew on the engines at all time.
Is the 1600km fuel range calculated at all ahead full 3/5 or flank speed 5/5?
Never need to think more than this.
U-Boot-Archiv Wiki
www.ubootarchiv.de/ubootwiki/index.php/II_A
English translation via Firefox
"The boats of type II A were single-hull coastal boats with inside main rapid diving cell. This type was the first to be built in Germany after the First World War. It was derived from the VESSIKKO, built in 1931 to 1933 in Finland, as well as of the UB II type of 1915 and the type UF from 1918. These small boats were strong and manoeuvrable. They were built between 1934 and 1935 and cost an average of 1. 500000 Reichsmark. Several properties have been improved in the following versions (B; C; D). After 1941, type II was no longer manufactured. It was held in deep sea boats. During the war, these boats operated mainly in German coastal waters and in the English Channel (1939/1940) and from the summer of 1941 against the Russians in the Baltic Sea. Many were used as school boats. Several boats were transported via the German canals and the Danube into the Black Sea, where they operated until 1944. In the battle at sea, few of these boats were lost, most of them were destroyed by bombing or were denied during the surrender itself."
Maximum speed: 13.0 kn (Sepped) ---> 24 km
Maximum speed: 6.9 kn (daughter) ---> 13 km
Driving route: 1,050 nm at 12 kn (High-Cruise) ---> 1,945 km / 22 km
Driving route: 1,600 nm at 8 kn (cruise) ---> 2,963 km / 15 km
Immersed: 35 nm at 4 kn (normal) ---> 65 km / 7 km
Either way, of the multiple patrols in the IIa so far I've found it has plenty of range to make patrolling in the North Sea and off the British East coast. Just be mindful to cruise at a reasonable speed, such as 8 knots. Using 4/5 and 5/5 flank speed should only be used for short times and high speed cruise 3/5 12 knots to cover longer distances to run down enemies.
I suppose the frustration would be less if the zones on the east of England weren't so desolate. In a type VII previously, if I was in an inactive zone, I'd finish the patrol distance as required and seek targets somewhere better (like the Irish Sea). In my first patrol last night, I didn't find one contact. Not one. And didn't have enough fuel left to make it through the channel and back. I had no choice but to return to base.
If that happens on my current patrol, I may try infiltrating a harbor to get my tonnage. But I suspect the harbors are probably empty too based on past experience with the game.