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Anyway, heres hoping Uboat will be even half as fun. Just installing it now.
What are you comparing to? A previous build, hot fix, B130? What year are you in?
While that may have happened allot like that. Allot of 'other' times the German would go deep and evade, and the heavier water pressure would make the "Hydrostatic Dishcarges' of the depth charge explosions -misses, because the blast is more condensed (that's why the hedgehog was so effective).
So with depth charges, an equal amount of time to quick kills, you would also have these cat and mouse episodes that would last for hours (with the German nervously watching his resources deplete). ....destroyers would empty their stores, and when they did, they would act as 'listeners' while the other destroyers that did have depth charges continued hunting. (Later go home I guess to get more charges -did they use one of the ships in the convoy's to carry more charges?)
FUN FACT (From Wikipedia): During WWII out of 5,174 British depth charge attacks there were 85.5 kills, a ratio of 60.5 to 1. In comparison, the Hedgehog made 268 attacks for 47 kills, a ratio of 5.7 to 1.
When you are detected go deep ( into yellow depth zone ) and sail in a zig-zag patern.
When enemy drop depth charges and they explode then there is a period of time after each explotion where nobody can hear you. Use this time to change direction or maybe speed up for 30 sec and then go to speed 1 and sneak away in another direction.
It can also be a help to hide below a freighter and sail under it for x time and when you have some distance then sail away in another direction.
The above strategy sometimes save my ass especially near gibraltar where there sometimes are big convoys of ships.
( it might only work before the enemy get more advanced sonar in late end of the war )
Not my experience. Do some ASDIC research and real-world tactics around hunter killer groups.
I do not use detection hint but it is a helpful tool (when you hover mouse over) in understanding HOW escorts detect you (which is a necessary condition to depth charging). Once you understand this you do not need the hint anymore.
A few observations on both detection and depth charging (b131 vs. previous versions, AI on 'hard'):
- I will now be detected by the escort, not the merchant, on the surface, and in thick fog. We are less than a mile away but the other ships are invisible to me in the 'soupy' conditions. Let me rephrase this: my officer can 'see' them (they are within his vision radius), but I can't looking out from the boat. Looking on the map, I am surprised to see the escort peel off and head straight for me (detection hint would warn you about being seen). I assume this replicates radar behavior, a rudimentary version of which should be on at least some of the escorts by January 1941 (earliest beginning possible in the game w/o UBE). If the devs deem it worthy of their time, there could be a difficulty level simulating radar that could be selected irrelevant of time to increase immersion. Or maybe this is already modeled in the game.
- Remaining stationary underwater (to eliminate motor noise) equals to a death sentence. The escorts will invariably zero in on you and depth charge you to smithereens. Before it was possible that the escorts would lose you (depending on depth) and you could slip away. Not any more. This probably simulates Asdic behavior, which makes sense. The only thing is, was Asdic that good in January 1941? And is that configurable, based on the difficulty level?
- The seabed still works well as concealment from the Asdic. This also makes sense since the sound wave from the machine would have a hard time differentiating between the undulating seabed (it is never as flat as it appears in the game) and the boat's hull. The Asdic operator would probably be able to tell there's something there but exactly where, which would result in imprecise depth charging.
Because of the above, I frequent the rather shallow zone south of Ireland, where I can be near or on the sea-bed at 170-200 m. I creep along the sea bed at the lowest gear changing course away from the convoy. The escorts can be right above me but are not attacking although they carry many depth charges (I use the free view to inspect them). That's because they don't have a clear target and they don't want to waste their ammunition. Eventually, at some point, they will have to re-join the convoy which is sailing on largely unprotected so they will leave you alone.
How quickly they can get an accurate depth reading should really be based on the time period though.