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There had been some residual mod files from before, but I unsubscribed, validated, and re-installed on both SSDs that I have, same thing. Both SSDs are Lexar NM610 Pro 2TB M.2 2280 NVMe, but when I put it on the HDD its completely fine. Weird right?
Maybe manually deleting the folders and the appdata folder as well (you can move your saves out first) would have some kind of effect. Not sure why it would but I know that sometimes I've found leftovers persisting even though I was not subscribed to things and had validated the local files (I think that only checks what it knows should be there, not what shouldn't be there).
Other than that it would help if we could see your output log. You can find it under your AppData folder.
AppData/Local Low/Deep Water Studio/Uboat/Output_log.txt
Was "enhanced ports" or something along those lines, the version number was quite old.
Here's my output file, though after the re-installs im unsure what you'll find: https://pastebin.com/Ky6FV6JK
I highly recommend you delete the cache, datasheets and temp folders under your AppData/Uboat folder, disable your mods and start a new game. Again, your output log's list of errors is longer than a CVS receipt. That's probably the reason you're experiencing severe freezes.
Thanks for the tip friend! My PC was overdue for a reset already, so I just did that. I’ll have a peek at both of those folders (prob empty anyways) and try reinstalling UBOAT to my SSD again, and see how that goes.
To add though, why was my output so goofed? The game had been reinstalled twice, and i had deleted all save games and started fresh. It’s odd.
check event viewer (eventvwr.msc). (look for ntfs file system errors and/or ATA disk errrors etc)
i would test the disk by booting up a linux livecd and check if the kernel log complains about anything.
A healthy SSD disk should not give you any problems.