Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Screenshot via Steam overlay (usually F12), upload and copy/paste the link or use the ingame screenshot function and upload it to any online hoster and link it in the text.
Exact same thing for me here
https://steamuserimages-a.akamaihd.net/ugc/1916871957516197610/31DEC53B14491C2A61FBFE70EB5B009C2D754931/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
They exploded after ~10 ingame minutes.
I have tryed everything including that but it dont seem to work, dont know what to do now.
Hope you can see this one.
https://steamcommunity.com/profiles/76561198029254287/screenshots/#scrollTop=0
The following worked fine for me: approach submerged and as soon as you spot the Royal Oak, start approaching it until you are just within the torpedo range. Try to find a spot where you are as far as possible from the closest warship but Royal Oak is still within torpedo range. At that spot, stop and calculate the solution (or if your crew does it, let them do it). As the ship is stationary, calculation is easy. Set the torpedoes to the lowest possible speed (if adjustable) to maximise the time to escape.
After preparation, launch the salvo, and immediately start your escape by turning the boat towards the exit route, surface as soon as you cannot be spotted by other ships (this is guesswork when visibility hint is disabled, but around 2 km should be enough at night) and escape on surface using flank speed. This should give you plenty of time to get out without being detected. If one needs to avoid the shore gunnery (they seem to spot you from quite far away), another dive may be needed close to them but then you should be already safe from the searching ships.
I did something similer, but seens I tryed so many times Ive notised that the ships in there are changing there position everytime so they where all behinde her this time so I could get close and escape on surfice.
At first I tried sneaking by the sea floor but that didn't work very well for the escape.
From the sea floor, surface quietly with engines off to check if the coast is clear. Then dash the hell out of there. And mind the submarine nets :D
Oh, and do this at night of course.
Some stuff I did that made war ships come straight to my position was
-Putting pump on
-Putting ventilation on
-Sending radio message
Now I don't know if that caused them to hear me but probably. Try to avoid it :D
Personally I had the worst case scenario of several duds on the Royal Oak, she was abandoned but not sunk. I had to 'escape' far enough away to reload torps and run ventilation, then went back in a few hours later. Getting in/out the second time was a lot harder because of the jacked up positions all the patrols stopped in.