Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
We will try to address that in the near future.
and being able to choose what type of torp we want loaded rather than have them loaded in a pretty much random order.
+1
Because that is not how they were made. The game is using historical data. Half the fanbase would have an fit if they didn't make it conform to real life usage.
+1 = 2
Simplest solution is to rework the torpedo purchasing panel to have each tier staggered in selection.
First layer - T1
Second Layer T2
Etc
+1
The only thing i'd say is to have the T3's fully replace T2's after research, but that's really not that important in terms of gameplay functionality.
i was thinking something along the same lines as that