Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
crew's would sometime take brake's out of the u boat an swim in the ocean - after getting back too port there brake time would be a month and two other weeks at most
I know now why they lost the war
Well the average patrol length for the type VII was more than 1-2 months. The thing with swimming was more of a rare occasion. 21 days servicing seems reasonable.
Even got a point there. That is why Doenitz wanted much more Uboats and built faster. Hitler just didn't see the potential to 100%, he wasn't so good at strategie.
Obviously, Uboats are no1 weapons if you want to fight against an island nation, especially if their navy is much bigger than yours.
If they had the number of uboats that Doenitz wanted much earlier in the war, they might've been able to force britain into peace negotiations. That could've made a big difference in the war. (After USA declared war on germany it was gg anyway)
Good thing that didn't happen, I guess.
Sorry, but 21 days seems like a gameplay trick to have faster and less boring campaigns.
can be done in 1 week or 10days,
But 21days for thats is too much,,,
but anyone with ref/sources is welcome, (then i will learn something)
Source
All uboat patrol data from uboat.net build in google sheets
21 days is actually short of what was actually done, time in port didn't get down to 7-14 days until the last year of the war (things were going very bad for germany)
3-4 weeks was pretty typical sometimes it could be much longer, sometimes a little shorter. but the data speaks for itself.
while this time wasn't really used as vacation, there was administrative tasks. supply, refit, inspections, leave, crew transfers, equipment checks, training, bathroom breaks (see - now 3 weeks seems accurate)
one aspect people forget is while it physically only takes a few hours if not days to move supplies onto a boat the logistical process to do so is much longer. ( in my experience if I wanted to get supplies on a ship I would start the request process 3-6 months prior to the operation - during war time this could be quicker but still weeks)
getting new orders for a uboat also is not just a "talk to a guy at the dock" it requires entire teams/groups/departments to plan and schedule, gather intel etc. (even during war time, this process is dynamic and can still take many months - however it is continuous and ahead of operations, so unless something unexpected happens, it is usually on time. unforseen events easily can push an operation by weeks just to go re plan everything)
tactical decisions are fast << uboat go pew pew
strategic decisions are slow << we should go on a mission
Following a patrol or a small set of patrols. the time ashore would be upwards of 3-4 weeks.
please see the following https://imgur.com/a/oQAZfes
Edit: I should have had the title say "Median time until next uboat patrol"
Source
All uboat patrol data from uboat.net build in google sheets
granted the sailors aren't really on "vacation" during this time, but it is likely used to represent the period a uboat would be at port before being underway. Furthermore, this helps keep the pace of a players campaign to that which would be experienced in real life.
Notes:
A patrol in this case is defined as the entire patrol log book record from a ww2 uboat commander (these are the books you see being turned into BdU by commanders in movies n such - which details all events during the patrol). while a patrol may have a stop at a neutral or axis port it is not considered returning to port - as they were still considered on mission/patrol and was apart of the operational plan while underway.
the large spikes (even though it is a median trend line) are due to the following: large numbers of uboats which had previously been damaged returning to service or reduced patrol frequency to external factors (large losses)
there are smaller trend oscillations just due to the fact that some uboats would arrive/depart in groups with a small deviation in days - usually associated with wolfpack or similar operations. or due to the similar patrol requirements uboats would have in specific regions.