UBOAT
Evangelionツ Jan 15, 2020 @ 10:27pm
What is the difference in torpedoes?
I think there are 4 kinds of torpedoes in the game and their names g1 g2 g3 what is the difference between them?
Originally posted by AoD_lexandro:
T1 also has higher speeds and damage than T2 from not requiring battery space
T2 are harder to detect as they have no wake.
T3 is a proper torpedo that is fast with good damage and is hard to detect
T5 acoustic homing imo are best used for the tube 5 in the rear as a defensive weapon against destroyers and larger ships.

T1 wakes make it easy for the AI to track them back to your firing position (implemented!)
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Showing 1-14 of 14 comments
wolf310ii Jan 16, 2020 @ 2:36am 
T1 is a steam torpedo,
T2 is a electric torpedo
T3 is a improved electric torpedo
T5 is a acoustic homing torpedo
Evangelionツ Jan 16, 2020 @ 5:01am 
thanks for answer man...:47_thumb_up:
Cosmo 🐲 Jan 16, 2020 @ 5:15am 
A little side note is that the steam torpedo is easyer to spot than the electric one, because it makes air bubbles in the water. (i dont know if that is implemented in the game)
The author of this thread has indicated that this post answers the original topic.
AoD_lexandro Jan 16, 2020 @ 5:36am 
T1 also has higher speeds and damage than T2 from not requiring battery space
T2 are harder to detect as they have no wake.
T3 is a proper torpedo that is fast with good damage and is hard to detect
T5 acoustic homing imo are best used for the tube 5 in the rear as a defensive weapon against destroyers and larger ships.

T1 wakes make it easy for the AI to track them back to your firing position (implemented!)
Last edited by AoD_lexandro; Jan 16, 2020 @ 5:37am
Evangelionツ Jan 16, 2020 @ 5:43am 
Originally posted by AoD_lexandro:
T1 also has higher speeds and damage than T2 from not requiring battery space
T2 are harder to detect as they have no wake.
T3 is a proper torpedo that is fast with good damage and is hard to detect
T5 acoustic homing imo are best used for the tube 5 in the rear as a defensive weapon against destroyers and larger ships.

T1 wakes make it easy for the AI to track them back to your firing position (implemented!)
Thanks for your detailed reply...<3
maru Jan 16, 2020 @ 7:49am 
Anyone know how to get accoustic torpedoes to actually home in? I've seen it happen a few times, but I've also seen them miss and just keep going in a straight line as well. Not sure what I did differently.
York Crescentia Jan 16, 2020 @ 8:40am 
To add on to the others' posts: T2s are unreliable compared to T1 and T3, which is why T3 primarily exists (to fix the reliability problems, T3 is the most reliable torpedo of the three).
T1 still had reliability issues but definitely not as much as T2.

Also regarding T5's homing, iirc it only really homes in well if your target has their throttle up, as it homes in on the sound and the louder their engines are, the better it will home in. Not to mention, the detection arc of its onboard hydrophone is probably narrow. This is why when you launch T5s, its best to stop your engines or at least at the lowest throttle setting or even just dive to a deeper depth so your own torp wont lock onto you.
Last edited by York Crescentia; Jan 16, 2020 @ 8:43am
Jabrwock Jan 16, 2020 @ 8:55am 
Originally posted by Admiral York Crescentia:
Also regarding T5's homing, iirc it only really homes in well if your target has their throttle up, as it homes in on the sound and the louder their engines are, the better it will home in. Not to mention, the detection arc of its onboard hydrophone is probably narrow. This is why when you launch T5s, its best to stop your engines or at least at the lowest throttle setting or even just dive to a deeper depth so your own torp wont lock onto you.
So probably no good for ships that have stopped but not yet sunk. Good to know I'll have to keep an eye on which torps I have loaded, and to be careful when targeting a specific ship that another's course isn't likely to cross in front or the torpedo might home on the wrong one.
AoD_lexandro Jan 16, 2020 @ 8:56am 
Also make sure you fire them solo, as they can and will home in to one another or other torpedoes.
wolf310ii Jan 16, 2020 @ 9:07am 
Originally posted by AoD_lexandro:
T1 also has higher speeds and damage than T2 from not requiring battery space

The space filled with batteries in the T2, was filled by a air flask, water tank and fuel tank in the T1.
T1, T2 and T3 had all the same warhead with 280kg hexanite
York Crescentia Jan 16, 2020 @ 10:52am 
in the game at least (found in the excel files), The T5 does have a separate (and higher) value for easier detection of escorts, so its more likely to home in on them than cargo vessels.
Piotr.Busik Oct 17, 2023 @ 2:21pm 
I wonder where is T4 torpedo
Yes ik topic was said 3yrs ago
Last edited by Piotr.Busik; Oct 17, 2023 @ 2:23pm
FirestormMk3 Oct 17, 2023 @ 5:16pm 
Originally posted by Piotr.Busik:
I wonder where is T4 torpedo
Yes ik topic was said 3yrs ago
Since it was important enough to you to necro this: it makes sense that we don't have access to the T4. The T4 was essentially the prototype of the T5. It was released in March of '43 but was only used in a few limited areas as a test and was quickly replaced entirely by the superior T5. I suppose they could make a mission for us to test them, but they were never deployed in significant numbers. The three recorded times they were used showed promise, hence the upgrade.

In gameplay terms, the T4 would just end up being a slower, less reliable T5. Someone in this thread also noted the T5 has separate coding for homing in on escorts. This is accurate to the calibration of the T5's hydrophone. It preferred the higher pitch of escort propellers and would aim itself to attempt to detonate below the stern. As a note, this preference by the hydrophone allowed them to eventually be nearly 100% countered by early noisemakers, which would cause even well-aimed torpedoes to go off course and chase the decoy, drastically limiting the effectiveness against convoys with escorts.

Has anyone noticed a T5 circling around on them in game? Due to a confirmed and other suspected instance of this happening BDU instructed uboats to dive to at least 60m and go silent running after firing acoustic-homing torpedoes. Wondered how many people have seen it be a real threat in game.
El Rushbo Oct 18, 2023 @ 3:33pm 
Diving deep and going silent also made it difficult to verify a kill. It was estimated of all the T5s fired, they had an effectiveness rate of around 30%. Not too different from the percentage of American homing torpedoes used by the wars end.
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Date Posted: Jan 15, 2020 @ 10:27pm
Posts: 14