UBOAT
Von Adder Sep 29, 2022 @ 1:46am
Wake up!
I'm targeting two corvettes, The sub is on high alert! I have a lock, the solution is being worked out, I go out to make a coffee, while the crew are doing their thing, I come back three minutes later and the captain, and sonar operator have all gone to bed! This is a scenario that would never happen. The captain on an attack run would not just say "yawn I'm tired, think I'll go grab forty winks!" Even when micro-managing the crew this should never happen. Is it a bug?
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Showing 1-12 of 12 comments
The cursed Jäger Sep 29, 2022 @ 3:07am 
It's not a bug, it's normal. A schedule issue. Don't worry, should be different with the coming update.
Von Adder Sep 29, 2022 @ 4:46am 
Originally posted by The cursed Jäger:
It's not a bug, it's normal. A schedule issue. Don't worry, should be different with the coming update.

In that case the update can't come soon enough, it's immersion breaking to say the least. Will wait for update.
Ruby Sep 29, 2022 @ 5:18am 
HI Von Adder,

order the officer to stay at the station. He will stay until he drops with fatigue.

Cheers Ruby
Honey Sep 29, 2022 @ 5:55am 
haha, me too, wait next update, will be some kind alarm switch, maybe then they don't get bed when they close to die, haha
Von Adder Sep 29, 2022 @ 10:37am 
Originally posted by Ruby:
HI Von Adder,

order the officer to stay at the station. He will stay until he drops with fatigue.

Cheers Ruby

I shall wait for the update. It's been a particular 'bugbear' of mine for a while now. It takes me out of the game completely, and destroys all immersion. I thought I was doing something wrong, but guess it's just 'dodgy' game mechanics.
Dewgle Sep 29, 2022 @ 10:46am 
Originally posted by The cursed Jäger:
It's not a bug, it's normal. A schedule issue. Don't worry, should be different with the coming update.
Jager is correct, it is not a bug. But the way this is phrased may cause OP to believe that this is still something that may get "fixed" in the upcoming update. And that they should wait around for the developer to magically solve this "problem" for them.
Originally posted by Von Adder:
Originally posted by Ruby:
order the officer to stay at the station. He will stay until he drops with fatigue.
Cheers Ruby
I shall wait for the update. It's been a particular 'bugbear' of mine for a while now. It takes me out of the game completely, and destroys all immersion. I thought I was doing something wrong, but guess it's just 'dodgy' game mechanics.
This is what I was afraid of. OP mistakenly believes that this is the game's fault and that their only solution to this "problem" is to wait for the developer to "fix" it in the next update. And Ruby is unfortunately incorrect or chose a poor set of words.

This is a scheduling problem plain and simple and causes confusion among new players who aren't used to it. Your officers did not go to bed because they were tired. Officers do lose energy/stamina over time but they will NOT become exhausted while the boat is in a state of alarm.

They can become exhausted if their energy reaches zero and you are out of combat, but while you are in combat, your officers will work tirelessly even while their energy bar sits at a big fat zero.

The only reason your officers went to bed while you went to get some coffee is because their schedule dictated them to do so. If you're a new player then I'm willing to bet you haven't even taken a look at your crew management schedule yet. Well you're going to have to eventually if you want to overcome this "bug".

I even made a video, I hope it helps you.
https://youtu.be/AZee0IohHow
Last edited by Dewgle; Sep 29, 2022 @ 11:07am
Von Adder Sep 29, 2022 @ 1:02pm 
Originally posted by McDewgle:
Originally posted by The cursed Jäger:
It's not a bug, it's normal. A schedule issue. Don't worry, should be different with the coming update.
Jager is correct, it is not a bug. But the way this is phrased may cause OP to believe that this is still something that may get "fixed" in the upcoming update. And that they should wait around for the developer to magically solve this "problem" for them.
Originally posted by Von Adder:
I shall wait for the update. It's been a particular 'bugbear' of mine for a while now. It takes me out of the game completely, and destroys all immersion. I thought I was doing something wrong, but guess it's just 'dodgy' game mechanics.
This is what I was afraid of. OP mistakenly believes that this is the game's fault and that their only solution to this "problem" is to wait for the developer to "fix" it in the next update. And Ruby is unfortunately incorrect or chose a poor set of words.

This is a scheduling problem plain and simple and causes confusion among new players who aren't used to it. Your officers did not go to bed because they were tired. Officers do lose energy/stamina over time but they will NOT become exhausted while the boat is in a state of alarm.

They can become exhausted if their energy reaches zero and you are out of combat, but while you are in combat, your officers will work tirelessly even while their energy bar sits at a big fat zero.

The only reason your officers went to bed while you went to get some coffee is because their schedule dictated them to do so. If you're a new player then I'm willing to bet you haven't even taken a look at your crew management schedule yet. Well you're going to have to eventually if you want to overcome this "bug".

I even made a video, I hope it helps you.
https://youtu.be/AZee0IohHow

Thanks for that, but I have neither the time nor the inclination to micro-manage my crew to that extent. I had set the crew to minimal micro-management. The ship was in combat, the crew were on 'alert,' but thanks to the way the games mechanics work, two of them decided to go to bed in the middle of combat. This should not happen. I'm guessing the fixes coming with the new patch will change the way the scheduling works. Till then I shall wait.
Dewgle Sep 29, 2022 @ 1:21pm 
Originally posted by Von Adder:
Thanks for that, but I have neither the time nor the inclination to micro-manage my crew to that extent.
Alright, just send me your save file then. It will take me less than 5 minutes to set up your crew schedule. You can use Google Drive or Drop Box. I usually prefer to teach a man to fish than just feed him but I rather just get you back into enjoying the game if you're not interested in learning. And as I said, the issue you're currently experienced will not be fixed by waiting. This is a core game mechanic.

It can be problematic for new players but once you learn how to set it up? Then it takes just 5 minutes at the start of your campaign to get your crew where you want them to be. After that you can enjoy hands-off gameplay for the rest of your campaign (with only minor adjustments needed if you acquire a new officer).

It's not about micromanagement, it's about setting up the schedule the way you want so that the crew do what you want them to do from that point moving forward. Once it's set up properly you never have to touch it again.
Originally posted by Von Adder:
The ship was in combat, the crew were on 'alert,' but thanks to the way the games mechanics work, two of them decided to go to bed in the middle of combat. This should not happen.
Then change it. the game allows you to make changes to the crewmen and officer schedules. One of the great things about Uboat is that through a series of game settings, crew management and mods, you can choose the level of immersion, difficulty and realism that you want. But folding your arms in a huff out of frustration is not the right approach when attempting to learn how to play a simulator, I'm sorry.
Originally posted by Von Adder:
I'm guessing the fixes coming with the new patch will change the way the scheduling works. Till then I shall wait.
There are thousands of players who overcame the issue that you're still stuck on, myself and other community veterans walk new players through this every day over on the official Discord server. Waiting for a solution to fall into your lap with the next update is not going to help, especially when the issue you encountered is not a bug but a core gameplay mechanic solved by the player's own input, not lack thereof.

You can find your save files here:
C:\Users\Von_Adder\AppData\LocalLow\Deep Water Studio\UBOAT\Saves
Last edited by Dewgle; Sep 29, 2022 @ 1:30pm
Pyrrhus Sep 29, 2022 @ 2:39pm 
Red and yellow alert system (all hands to battle station) should be added that can override officers and crew's schedules. Red alert when an escort is within range, yellow alert for when an enemy target is sighted.
Dewgle Sep 29, 2022 @ 2:44pm 
That would be a nice feature, yeah. There is a mod you can get in the meantime that accomplishes that though it's still important to learn about crew management
https://steamcommunity.com/sharedfiles/filedetails/?id=2606301546
Davinci Sep 29, 2022 @ 3:44pm 
The “OP” mentioned going to make a cup of coffee.
Coffee on board the boat would actually solve the problem by giving the crew a little bit more energy.
Bobby Oct 5, 2022 @ 7:44am 
The best one I ever had, was officer in bed - high alert, and the sub compartment flooded. Went to look and he’s lying in bed *underwater* I kid you not! The water was chest high. It was funny I admit. Same happened when I had several injured crew. The medic was treating them, while again , underwater in a semi-flooded compartment .
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Date Posted: Sep 29, 2022 @ 1:46am
Posts: 12