UBOAT
Päjermeister Mar 19, 2019 @ 11:06am
When you die...
Regarding campaign, whenever your sub gets sunk by the enemy (or out of oxygen or whatever), what’s going to happen? Will campaign end or ask you to load a savegame? Or it’ll be like Cold Waters, where you’re given another sub?
Thanks ^^
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Showing 1-15 of 16 comments
BirdDog Mar 19, 2019 @ 11:16am 
Normaly when you die campaign is over .

Or load savegeme.
exit.strategy Mar 19, 2019 @ 11:38am 
Originally posted by BirdDog(GER):
Normaly when you die campaign is over .
So be it. Next campaign !!!!!!!!!!!!
Eagle0110 Mar 19, 2019 @ 6:09pm 
And I hope it's not like you got struck and then you're shown a "dead" screen, but rather you're presented with unique situation depending on the specific system that got demanded, and you will actually see your boat gets gradually filled with water when too many things have been damaged for you to save the boat, or you simply lost depth control even if flooding actually got controlled and you sink to the bottom without any way of getting out, and you only get drown or die of suffocation in the end in a realistic way.
I think the dev mentioned about emergency escape through the escape chamber when sunk?
This is honestly a disappointingly lacking aspect of Wolfpack :/
WhjiteWolf Apr 1, 2019 @ 4:29am 
40,000 German sailors served on Uboats during WW2.
over 30,000 never returned home from a mission.

When you fail you would most likely become fish food. As per real history.
Clarence Apr 1, 2019 @ 7:53am 
Eagle0110 I like your Ideas an hope for the same.
I missed that in the few submarine games I played.
Uwus von Krassus Apr 1, 2019 @ 8:19am 
You can follow the sinking in all views until the last one died on board. With oxygen mask it takes a long time ...
Last edited by Uwus von Krassus; Apr 1, 2019 @ 8:28am
Eagle0110 Apr 1, 2019 @ 3:03pm 
Originally posted by I./JG68_Sperber:
You can follow the sinking in all views until the last one died on board. With oxygen mask it takes a long time ...
That sounds good!
So there's no such a "clear cut" point where you're determined to have failed, but you're presented with a difficult emergency situation, one that is unique depends on how you actually got demanged, and you can actually try to save your boat using all the options you still have. This is how a simulator should be like, and I like it!
V11CU96 Apr 2, 2019 @ 2:18am 
There is a typical simmy 'you died' popup notification, if your crew all die or the boat gets destroyed.
Though I'm sure that can be changed in time if desired.
I did a test a dew weeks back, i dived as deep as i could go. I think I made it some where between 250 and 300m before i was crushed. couldn't tell exactly because the depthometer was maxed out. But it felt about right for a type 7.

Note to Nihilcat,
We Could do with some creaking & rivet popping sounds when we are on the way down, its adds quite alot to the tension.
Last edited by V11CU96; Apr 2, 2019 @ 2:22am
Hi,

Load save game in a subsim game, hm...feel bad idea...
If the sub is destroyed or the crew, the campaign is over, nothign else, you retry, and next you will take care, and dont play like a headless chicken running everywhere, and nowhere...

without loadsave feature, you will take care before send torp, take the time to appreciat the game, and the dangerous water, all around, you will not rush a destroyer, you will not try to attack a military convoy alone, or without prepare a tactic.

Save game is good for adventure, RPG, and others FPS game, not for a sub sim game.

Cordialy.
oscar19681 Apr 2, 2019 @ 9:10am 
Originally posted by Gordor:
Hi,

Load save game in a subsim game, hm...feel bad idea...
If the sub is destroyed or the crew, the campaign is over, nothign else, you retry, and next you will take care, and dont play like a headless chicken running everywhere, and nowhere...

without loadsave feature, you will take care before send torp, take the time to appreciat the game, and the dangerous water, all around, you will not rush a destroyer, you will not try to attack a military convoy alone, or without prepare a tactic.

Save game is good for adventure, RPG, and others FPS game, not for a sub sim game.

Cordialy.

Yeah all fun and games. But what your gonna do after 3 hours of gameplay and you get a CTD? Your gonna start your carreer all over again?
Originally posted by oscar19681:
Originally posted by Gordor:
Hi,

Load save game in a subsim game, hm...feel bad idea...
If the sub is destroyed or the crew, the campaign is over, nothign else, you retry, and next you will take care, and dont play like a headless chicken running everywhere, and nowhere...

without loadsave feature, you will take care before send torp, take the time to appreciat the game, and the dangerous water, all around, you will not rush a destroyer, you will not try to attack a military convoy alone, or without prepare a tactic.

Save game is good for adventure, RPG, and others FPS game, not for a sub sim game.

Cordialy.

Yeah all fun and games. But what your gonna do after 3 hours of gameplay and you get a CTD? Your gonna start your carreer all over again?


Yeah i will do it, next time, i will use my brain, before rush..You think sub have second retry , reload game IRL..

I do fail, i m dead, i retry campaign, next i will take care, enough easy game, you want a easy game, try " My lill' pony " or " my beautyfull horse ". ( dont take bad i say this in friendly mind )
this is my feel, and devs will not follow it, cause, only 10% players from old time, like this feature. ( no save game ).

So be quiet, you will have your screen reaload game ^^.

Cordialy.
Last edited by User_No_Found (#54785454345); Apr 2, 2019 @ 11:55am
V11CU96 Apr 2, 2019 @ 3:48pm 
Saving & reloading is a choice, If you don't want to do it, don't do it.
If you are that much of a purist, its existence shouldn't tempt you much. Many hardcore simmers play 'Dead is dead' even if they have save game files available - and seldom complain about having the possibility.
At the end of the day, it is not IRL and it is indeed a game. IRL - you would not be controlling a submarine alone in a comfortable heated room, via a UI, keyboard & mouse, and viewing though a monitor. Through immersion, we have to pretend / forget, that's basically what we are doing. and if we can do it for that, we can do it for reloading a save too.

For this reason, I don't really buy the argument of; I don't approve of some non-compulsory feature, therefore it should not exist for anyone.
Last edited by V11CU96; Apr 2, 2019 @ 4:06pm
Originally posted by V11CU96:
Saving & reloading is a choice, If you don't want to do it, don't do it.
If you are that much of a purist, its existence shouldn't tempt you much. Many hardcore simmers play 'Dead is dead' even if they have save game files available - and seldom complain about having the possibility.
At the end of the day, it is not IRL and it is indeed a game. IRL - you would not be controlling a submarine alone in a comfortable heated room, via a UI, keyboard & mouse, and viewing though a monitor. Through immersion, we have to pretend / forget, that's basically what we are doing. and if we can do it for that, we can do it for reloading a save too.

For this reason, I don't really buy the argument of; I don't approve of some non-compulsory feature, therefore it should not exist for anyone.

Whats do can i add ? Nothing ! You're right.
Last edited by User_No_Found (#54785454345); Apr 3, 2019 @ 4:44am
meraco Apr 4, 2019 @ 9:36am 
The screen fades to black.. a couple bubbles float up with the words Game Over...

Or is that one of those things that makes you toss your monitor out the window?
V11CU96 Apr 4, 2019 @ 3:10pm 
Originally posted by meraco:
The screen fades to black.. a couple bubbles float up with the words Game Over...

Or is that one of those things that makes you toss your monitor out the window?

Oh, Sega Rally 1995 had the most monitor throwing inducing game over jingle that i'm aware of.
https://www.youtube.com/watch?v=09s-c2JVI40
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Date Posted: Mar 19, 2019 @ 11:06am
Posts: 16