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Realize it? Heck, I made a guide on it >.>
https://youtu.be/AZee0IohHow
Limiting your sailors per shift reduces the amount of sailors available to fulfill the duties outlined in that shift which is why you might've been having trouble getting your sailors to perform their duties.
Please try watching my crew management video and let me know if it helped.
And if you noticed, I included sailors assisting officers in this list.
The point I was making was that there is at least 11 sailors on duty at any given time, whether they're on the crew shift or assisting an officer. And if the devs required sailors to get the same amount of rest as officers (which is what you seem to want) then you would need at least 30 sailors on board, not 18, just to make it work.
And as I explained in my "18 or 50" YT video, we simply can't squeeze 30+ sailors into the game, it won't work. So instead we have 18 sailors who don't need sleep. I hope that makes sense now.
i can set priorities (helm, depthkeeping, engine, whatever) and limit my shift to 4 so 1 would helm, 1 would valve, 1 would engine and one would do whatever else needs doing. you made no sense at all of what i said. you just ignored what i said and promoted your "guide"... especially when youre using 3 shifts in your guide and telling me, that you cant maintain 3 shifts.
also ignoring the fact that my 3 shift system worked for half an ingame year, but right after vacation when nobody should even be tired, it stopped working
edit: sorry not using 3 shifts, i misread and i havent watched the whole video. just zooming through because its so long and im not sure it helps with my issue
i cant follow your train of thought
On the subject of sleep; As I've said, there's a reason the devs did not allow sailors to become tired. Because if sailors required the same amount of rest that your officers do, then you'd need more than 18 sailors to make it work (as you had to rotate sailors out to get rest).
And as shown in the '18 or 50 men' video, we're limited to how many sailors we can have in the game because of bed limitations and collision boxes. So we have 18 sailors who don't need rest.
"But then why did the devs give us 3 default shifts called 'morning, midday and night?"
Well that's in case you want your sailors to perform different duties depending on the time of day. For example, in my opinion you don't really need a bridge watch at night (unless you're attacking) because visibility is so poor at night. A watch crew is more important during the day when you're most likely to be attacked by aircraft. So to save a few men you could reduce the night watch while bolstering the day watch.
If you wanted to you can also make your cook and janitor work at night instead of the day. There's all sorts of things you can do to make your crew more efficient based on the time of day. But no, they don't need sleep.
Also here, this is the icon I was talking about that lets you see how many men you currently have working. This includes the men assisting officers.
https://steamcommunity.com/sharedfiles/filedetails/?id=2705169084
And here's some screenshots of my current crew management set up with. It works just fine for me.
https://steamcommunity.com/sharedfiles/filedetails/?id=2705166467
https://steamcommunity.com/sharedfiles/filedetails/?id=2705166732
https://steamcommunity.com/sharedfiles/filedetails/?id=2705166921
https://steamcommunity.com/sharedfiles/filedetails/?id=2705167156
The depth steers are unavailable while surfaced. So if I make the depth steers a higher priority than cooking or cleaning, then my two sailors will cook and clean while surfaced, but they'll drop what they're doing the moment we submerge to man the depth steers.
This is a nice little trick if you don't like seeing your sailors continue to cook or clean while in combat.
good to know, thanks
edit: ofc right after sending my save to the devs it worked, before sending the save file they were just going full ♥♥♥♥♥♥ -_- so much for sending valuable data
i call BS upon thee
maybe ill start looking over at onlyfans for my problems in the future...
edit: i mean sure, there are mod fixed for vanilla problems, but dont act like its a vanilla quickfix... i had plenty of mods for plenty of games that fixed stuff, its all great until they get discontinued and youre left with a broken vanilla
Just enjoy that you live in a time when the game exists and you are able to play it.
Here's my sailor setup:
https://ibb.co/dbvcsxZ
Recent genius move: have 1 sailor doing valves and electrical tasks. That way he's always close to the switchs v some dude waking up and walking all the way to the control room just to make the lights red.