UBOAT
AmbrR2322 Feb 9, 2022 @ 5:48pm
Why American subs wouldnt be fun.
I see it super often around here that peeps want American sub game play but pls hear me out, Japanese ASW was never very good during the war. Like at all. The vast majority of the time American submarines own torpedos were a bigger enemy than the Japanese, so like it wouldnt be very fun for gameplay at all. The implementation of cargo destroyers and floatplane carriers would bring some interesting things to the game but overall I think Japanese ASW capabilities during the war was too poor to make for fun gameplay.
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Arpi Feb 9, 2022 @ 7:35pm 
Good gameplay>Reality
garytwinem Feb 10, 2022 @ 12:11am 
It's a different emphasis in a US sub simulation. Silent Hunter 4 has its fans, and the Silent Service games are remembered fondly as well.
Roger Mexico Feb 12, 2022 @ 9:27am 
Also, US subs had a lot more shallow water operations which would cool.
urseus Feb 12, 2022 @ 11:16am 
The main reason is that the enemy gets easier as the war goes on. You would just be beating up fishing boats in a pram. No huge convoys with warships around it to test your guile. And if they artificially made it harder, people would complain it's not realistic.
JakeG Feb 12, 2022 @ 11:28am 
Silent Hunter 4 was fun. And unlike German subs, the American submarine forces actually did conduct missions aside from convoy hunting like rescuing downed airmen, doing reconnaissance, and transporting supplies and operatives to occupied territory - so there'd be more variety in terms of missions.
Darkstar Feb 12, 2022 @ 11:52am 
Different war, different style of combat and different things to do. Japanese ineptitude wasn't ALWAYS guaranteed and dealing with a surprisingly alert escort once in a while is sheer terror in the Pacific. Japanese long range air capabilities were quite good as well so you could see planes in places you would never expect. Also, American music from that era is fun and some of the fleetboats have ice cream makers!
Dewgle Feb 12, 2022 @ 12:17pm 
Cake isn't even out of the oven yet and y'all trying to change the recipe smh.

The suggestion for an American campaign comes up so often in these forums that I have a canned response for it. But it's not Deep Water Studios you have to convince. It's PlayWay, the owner of Uboat and all it's intellectual property, including the game engine and all of it's assets.

You'd have to convince them that it's worth their money to invest in an American WW2 sub game after Uboat is released. And they are notoriously tight with their purse. Uboat is the only game I know of in their portfolio that they granted an extension of contract with to let Deep Water Studios continue working on the game for another 3? years.

Normally PlayWay's modus operandi is to just shovel it out the door once the contract is up regardless of what condition the game is in. Remember kids, publishers are just loan sharks that specialize in video games.
Last edited by Dewgle; Feb 12, 2022 @ 12:20pm
Darkstar Feb 12, 2022 @ 1:22pm 
I don't think Playway would ever support it, but I also think there is definitely fun to be had in the Pacific. SH4 with Trigger Maru is your best bet there.
Team Triss Feb 12, 2022 @ 4:57pm 
Originally posted by MyPasswordIsRushB:
I see it super often around here that peeps want American sub game play but pls hear me out, Japanese ASW was never very good during the war. Like at all. The vast majority of the time American submarines own torpedos were a bigger enemy than the Japanese, so like it wouldnt be very fun for gameplay at all. The implementation of cargo destroyers and floatplane carriers would bring some interesting things to the game but overall I think Japanese ASW capabilities during the war was too poor to make for fun gameplay.
They could name the hardest difficulty Andrew May mode.
El Rushbo Feb 13, 2022 @ 12:07am 
Originally posted by Darkstar:
some of the fleetboats have ice cream makers!
I think those were only on larger cruisers and battleships. Interesting side note though: There were designated ships used for making ice cream known as "Gedunk Cruisers" (Gedunk being a slang for ice cream and other tooth rotting pleasures) Waiting in line for ice cream was also a US Navy tradition where you did not pull rank. In one case Admiral Halsey himself enforced (and complied with) waiting your turn like everyone else.
Darkstar Feb 13, 2022 @ 12:16am 
It's probably apocryphal but I swear I heard of some fleetboats with ice cream makers. If not, it may have been a nod to how luxurious they were compared to other nation's submersible boats
泥遊戯 Feb 13, 2022 @ 1:29am 
Easy and boring.
All torpedoes are unexploded.
Cannot be sunk "Yamato".
Probably a complaint that will be written frequently.
Adam Apples Feb 13, 2022 @ 5:47am 
I don't really get why there are people out there who think a US sub should be a playable option in a game called UBOAT. They had next to no crossover, even in as much as a shared theatre. It's an entirely different game.

(not necessarily referring to this thread btw. I've just (recently) seen an admittedly small number of calls for it)
Battleshipfree99 Feb 13, 2022 @ 9:56am 
Originally posted by 泥遊戯:
Easy and boring.
All torpedoes are unexploded.
Cannot be sunk "Yamato".
Probably a complaint that will be written frequently.
Everyone battling against their own torpedo pistol. XD
Darkstar Feb 13, 2022 @ 11:48am 
Originally posted by 泥遊戯:
Easy and boring.
All torpedoes are unexploded.
Cannot be sunk "Yamato".
Probably a complaint that will be written frequently.

Nah aircraft sank Yamato very handily. By 42 the torpedoes worked fine.. as the Japanese merchant fleet discovered to its horror. By 44 there was no Japanese merchant fleet.
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Date Posted: Feb 9, 2022 @ 5:48pm
Posts: 60