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The suggestion for an American campaign comes up so often in these forums that I have a canned response for it. But it's not Deep Water Studios you have to convince. It's PlayWay, the owner of Uboat and all it's intellectual property, including the game engine and all of it's assets.
You'd have to convince them that it's worth their money to invest in an American WW2 sub game after Uboat is released. And they are notoriously tight with their purse. Uboat is the only game I know of in their portfolio that they granted an extension of contract with to let Deep Water Studios continue working on the game for another 3? years.
Normally PlayWay's modus operandi is to just shovel it out the door once the contract is up regardless of what condition the game is in. Remember kids, publishers are just loan sharks that specialize in video games.
All torpedoes are unexploded.
Cannot be sunk "Yamato".
Probably a complaint that will be written frequently.
(not necessarily referring to this thread btw. I've just (recently) seen an admittedly small number of calls for it)
Nah aircraft sank Yamato very handily. By 42 the torpedoes worked fine.. as the Japanese merchant fleet discovered to its horror. By 44 there was no Japanese merchant fleet.