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In that case the AA shells are useless as a direct hit with any shell will probably destroy a plane
I was just wondering how the mechanics work with the large AA shell. But apparently they don´t at all^^.
I can proudly say that I just got my first kill with AA shell. Shot down A sunderland by hitting him on the nose after it failed to drop depth charges on me in run and was taking its first turn to roam around me. It took me 9 shells to accurately understand how much ahead and on what height i should shoot. It was epic to see it got hit and burned in air before crashing.
After just a few minutes I got another smaller plane attack me which I tried to shoot with my only remaining AA shell but I could not.
By the way I also tried shooting AA shells at Ships. It's a sight to behold when it hits the ship and creates a large explosion cloud on ships but I don't think it's much effective on freighters.
On a side note, I once used AA shell on a small corvette once. I surfaced behind the corvette and shot the AA shell right in the back of the ship and i guess it triggered all its depth charges to explode. Sunk it in a single hit.
But I agree there should be proximity fuse or something to use this shells effectively against planes otherwise it's very hard and needs a lot of luck to hit the fast plane with it. May be a HQ upgrade for Proximity fuse would be awesome. Without proximity fuse, i believe it's not worth storing many AA shells in limited space of the Uboat.
Not sure if Germany has proximity fuse shells being used on subs or its naval ships historically. I think USA invented it quite in later years and it was very effective for them to use against Japanese planes.
its working well but not easy to hit even nearby. Instead to listen the nonsense from comments, just get the gunner skill for one better for both of caps (88+flak) and use him on the 8.8 gun with HE or AA shells, caps will hit the plan down for you. Better to use 8.8 with flak gun team. Use the tactic to hit the plan only before a moment when plan is going to attack and flies directly to your uboat, that is the best start for attack it by your caps, not before. When its flying around to hit the plan chance 40-50%, by in time before direct attack 80-90%. Always use AA for 88 and Flak.