UBOAT
Lipi Jan 8, 2021 @ 9:43pm
Alternate History Route & More Subs/Nations?
In (if distant) future is there a chance to add (1) different other types of German subs, and (2) further other subs and storylines of Axis and allies? Particularly Japan would be nice.

Also does continuous successful patrols and sinking of supplies and battleships affect the war progression? Like do enough damage to their fleet and economy and the allies will not be progressing towards capturing axis territories late war or even let axis win the war?

Or am I still doomed to fight a losing war no matter what and the sandbox will automatically end upon surrender of Nazi Germany?
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The author of this thread has indicated that this post answers the original topic.
athenian Jan 8, 2021 @ 11:08pm 
No, no, and yes.
athenian Jan 8, 2021 @ 11:17pm 
At this point the game does not 'surrender'. I've gone to 1947, and it keeps going.
I expect the addition of a Japanese feature will likely be left for modders as I doubt it would be commercially viable to invest effort on a Japanse sub campaign
o.ludwig Jan 9, 2021 @ 4:05am 
In the big picture a single u-boat could not have had that much of an impact to significally alter history.
Pacific theatre might be an interesting mod, although if I had to choose, the Battle of the Atlantic is probably a more interesting theatre for this kind of game.
Last edited by o.ludwig; Jan 9, 2021 @ 5:38am
Use the Steam Search Function, both had been asked.

A collection made by McDewgle about the submarine matter: https://steamuserimages-a.akamaihd.net/ugc/1651097139551913871/DAE8C239622EE400C95BD8B4C7C9235E5256ADA0/

The "What if" question has been discussed very extensivly in a locked thread and likely won't happen: Germany will lose, no matter how good you are. It's unrealistic that one submarine can change the whole course of the war in Germanys favour.

https://steamcommunity.com/app/494840/discussions/0/2968398851793093251/

Japan... As mod, maybe but i dont see it coming from DeepWater Studio as they stated on the Storepage it's about the German Sailor's life.

Originally posted by UBOAT Steamstore page:
UBOAT is a simulator of a submarine from WWII era. It is a survival sandbox with crew management mechanics while its primary theme is life of German sailors. The boat is their home, but it can become their grave at any time.

TLDR:
New Subs? Yes, stop asking that question.
"Can Germany win?" Unlikely and unrealistic.
"Japan DLC or so? Maybe as a mod.

The Jäger
FvJ Jan 9, 2021 @ 5:26am 
Originally posted by The cursed Jäger:
Use the Steam Search Function, both had been asked.

TLDR:
New Subs? Yes, stop asking that question.
"Can Germany win?" Unlikely and unrealistic.
"Japan DLC or so? Maybe as a mod.

The Jäger

+ 100 000 000
ccruler Jan 9, 2021 @ 8:12am 
The "Can Germany win?" question is a tricky one. If you have a campaign starting at the beginning of the war, it was possible that had German submariners been more successful that they could have cut off the UK from supplies. However, considering the in-game campaigns start in '41, by then, it was too late, the US got progressively more involved that year. Even though they claimed they were neutral, they were escorting convoys half-way across the Atlantic in 1941.
Lipi Jan 9, 2021 @ 9:14am 
Originally posted by The cursed Jäger:

TLDR:
New Subs? Yes, stop asking that question.
"Can Germany win?" Unlikely and unrealistic.
"Japan DLC or so? Maybe as a mod.


kthxgot84dmostpart.

I know it's unrealistic for one sub to alter history, but there can always be "very hard" missions which involve a coordinated assaults on allied ports/bases/land in which you will be participating, sinking enough of them and protecting enough of your group would make the attack succeed, which in turn would allow Germany to make landfall in allied shores, gain territory. An impact big enough just might, especially if battleships/carriers/flagships of the allies can be sunk.
Flash Gordon Jan 9, 2021 @ 9:48am 
2
@Lipi

Let me put it to you this way. You could go through your career and sink 1,000 Aircraft carriers, 5,000 Battleships, 15,000 Destroyers, and it wouldn't make even a dent in the enemy forces. You could sink every single enemy ship in the Uboat world, and you will still lose.
You've step into an argument that's been going down in the community. Apparently, the argument's such a bad topic that it has been banned outright. The Free Speech Warriors are not the ones running this forum. SO, if you bring up a subject and talk about anything that they DON"T LIKE, your thread will end up being locked, and you may very well be banned from the forum.
Banned,....not because you talking about something irrelevant to the game, not because your cussing, not because your harassing another member. But because the very idea around a, What If' campaign, is very upsetting to certain people. Why is it upsetting to them?
Let me explain it to you,.....
These certain people believe that if a video game allows Germany to win WW2, it will feed into Neo-Nazism.
You see, it bothers them that Germany would win, but it does not bother them at all to play a German Skipper who's fighting for Germany.
It's like listening to somebody talk trash about the French, but they also belong to the French Foreign Legion. Or like listening to a 500 pound woman refuse to take a slice of cheesecake because she's afraid that it will make her fat.
Yeah, logic is not one of their strong suits.
Now, the other side of this argument, is this,..
1) A game that a player cannot beat no matter how well they may play it, is by
definition a Rigged game. Like playing poker with a Card Cheat.
2) A Game that the Player could beat, means a alternative outcome would be possible. And
such a premise would greatly add to Player Satisfaction that they actually outplayed the
game.
But, the argument has been settled. So let me tell you what the vanilla Game will look like in the future......
You'll start a career in '41, fight through to '45. Then you've got two choices.
A) You can keep going forward and fight a perpetual war that will never end. The tech
doesn't increase. It's as if the whole world took a giant lunch break and forgot to go back
to work. Even though the clock shows time moving on, it doesn't. The Game becomes a
twisted version of Das Boot meets Groundhog's Day. Your going to end up feeling like Bill
Murray repeating the same day forever; ad infinitum.
Or,
B) You can end that career, and go back and start another one. Repeat yourself: ad infinitum.

Welcome to the time loop.

The only hope I have for this game now, is in the Mod Makers. Hopefully, one of them, will make a What If Mod. I'll be one of the first to play it! :steammocking:

Grumpy Old Dude Jan 9, 2021 @ 10:19am 
^what a load of crap
o.ludwig Jan 9, 2021 @ 11:24am 
Ok, have fun with your mod. I rather play a WW2 game, and prefer different additional content instead of some alternative fantasy history, which is silly on this level. In many wargames on the operativ and strategic level the goal is not to turn around history, but do better than historical counterparts, expect for some games on the geo-strategic level, and here you're the commander of a mere single vessel with less than 50 men!
With the benefit of hindsight, we can pretty clearly say, why certain wars and battles were won and lost, and WW2 was doomed for the Axis from the start. There is some controversy about how dangerous the u-boat campaign actually was for Britain, but if we look at the numbers, f.ex. the HX convoys lost about 1% of their ships. That's a drop on the hot stone. Germany had built 1,162 U-boats, of which 785 were destroyed, so now you want to play that one chosen u-boat captain, who changes the entire war? What aces like Otto Kretschmer could not do? If you sink a lot of cargo in this game doesn't mean you're a highly capable uboat-captain. The game lets you do this to have fun. The Tonnage war meant, that no matter how many cargo ships the Germans sunk, the Allies could still build more to replace them. By the end of the war, although the U-boat arm had sunk 6,000 ships totalling 21 million GRT, the Allies had built over 38 million tons of new shipping.
Besides enigma would still be cracked, and planes would still rule the future of naval warfare, you could also have a game, where you get your boat sunk by planes each tour, no matter how clever you play, but that wouldn't be fun.
"To beat the game" as an u-boat captain, means to survive through the war.
I think the realization of powerlessness of the individual is a more valuable experience, because, that's what many uboat captains, generals, and warriors must have felt.
The individual is just a grain of sand. 75 million people died in WW2.
Dewgle Jan 9, 2021 @ 11:36am 
Someone should gift Klaus one of the Silent Hunter games. Clearly he's never played one.
Flash Gordon Jan 9, 2021 @ 1:47pm 
Nope,
I'm not getting back into it again. I've said everything that needs to be said. And what I've said is the truth...
But you know, Devs, if you guys would have made a WW2 SubSim that evolved around an American or British Sub, then this conversation wouldn't even be happening, would it?

I hate politics!

And you know, if you guys would just read the original thread, you would see that the whole, " 1 Sub would never make a diff", question has been addressed. There is a way around that.

@o.ludwig
Your words.
" WW2 was doomed for the Axis from the start."

This can has been kicked to death already. I'm not going to argue this again. But here's my rebuttal to your take on WW2, and you'll find it's all in the original thread.
https://www.youtube.com/watch?v=NwHgXKW-H6U
Last edited by Flash Gordon; Jan 9, 2021 @ 6:26pm
ToreDL87 Jan 9, 2021 @ 2:40pm 
Yeah it's been discussed and as pointed out that discussion didn't end well.
If the dev's don't add it = The game doesn't cost a fortune and is more than well worth the money.
Agree with Klaus too, if a mod came out that'd be cool.
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Date Posted: Jan 8, 2021 @ 9:43pm
Posts: 73