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Linux Distro = Manjaro Linux 20.2 Nibia
Kernel = 5.4.80-2 x86_64
GPU = NVIDIA GeForce GTX 1660 Super 6 GB GDDR6, 1920 x 1080 @75Hz
Driver = 455.45.01
Desktop = Cinnamon
CPU = Intel Core i7-3770K @3,50 GHz
RAM = 16 GB DDR3 Corsair Vengeance Pro @1600 MHz
SSD = Samsung 850 Pro 256 GB
So, I've just done the test with B128 Hotfix 4 and without any special launch options, it works:
https://steamcommunity.com/sharedfiles/filedetails/?id=2294008480
I can load a game as usual:
https://steamcommunity.com/sharedfiles/filedetails/?id=2294008907
Everything looks fine in the port of La Rochelle;
https://steamcommunity.com/sharedfiles/filedetails/?id=2294009299
And inside the sub too:
https://steamcommunity.com/sharedfiles/filedetails/?id=2294009615
I've just noticed that it lags performance wise behind the Windows version, and much more than B127! I didn't test the various graphic settings combined together to find the one causing the most lag, but it was at first at "Extreme" preset, then I went to "High" and finally, "Good" is the most fluid, sadly :-(
It could be related to the new Unity engine, but it's a bit early for me to draw some conclusions...
To install it, I chose Proton 5.13 and then, it also downloaded automatically Steamworks Common Redistibutables and Steam Linux Runtime - Soldier (first time I see this one).
The first launch needed a long time, to build the Vulkan Shaders. I even closed myself the building windows, because the progression bar was full and there was no more disk or CPU activity.
To be sure that was not a reason for the lag, I have forced a rebuild just to be sure (see NOTE 3 upward)...
One last thing: the game starts directly, that means it seems to bypass completely the launcher (and both videos at the beginning). That also means, should you get it to work decently on your box, I see no easy way to add / play with (a) mod(s)...
Edit: screenshots are from Hotfix 2, but there are no changes, in good or in bad, with Hotfix 4.
Edit 2 : Added PC specs.
I could not launch since B128 update...
i've changed manually steam to last Proton version, now starts without problem.
Sad indeed for mods... maybe some feedback from some dev on how they are activated could help us activate them (with some work maybe), without the need of game launcher.
How is your performance ?
I have now taken the time to test every single graphical settings and in my case, I found the following :
- Reflections = SSR is a no-go, it reduces a lot the performances.
- Antialiasing = Temporal looks nice, FXAA looks like crap.
- Temporal Antialiasing Style = Intense makes some weird shadows, so Subtle is better.
- I had to reduce the following from "Extreme" (that I can use in the Windows version) to "Very Good" = Water, Shadows, Textures Resolution and Effects.
- Same for Contact Shadows = Enabled (All), I had to reduce it to "Enabled (Sunlight)".
With these settings, it's OK to play, even if less nice and fluid than the Windows version (that hurts to say, but that the truth)...
Regarding the mods, it would be perhaps better to get in touch directly with the people doing the ones you're interested in. Usually, installing a mod is just copying a few folders and files in the install directory of the game. But the real question is how to activate it, which part is modified to launch the modded game and not the vanilla version...
i'm using lower settings currently (just re-installed vanilla after finding the trick of proton version), but will try to see what i can increase without reducing fps (may differ from pc to pc or graphical card to graphical card)
Marque du processeur : Intel(R) Core(TM) i5-4460S CPU @ 2.90GHz
: 3400 Mhz
Ubuntu 20.04.1 LTS (64 bits)
NVIDIA Corporation GeForce GTX 1050 Ti/PCIe/SSE2
1920 x 1080
video Memory : 4096 Mo
RAM : 15953 Mo
I quit windows last year once for all after 10 years with 2 HDs, so i can't compare versions :D.
Did you see if it was necessary to restart game to check changes in graphical settings ?
Thanks
The usual suspects are postprocessing, antialiasing, motion blur, shadows, textures level to high if you haven't enough RAM on the GPU...
Very old is relative, outside of my GPU, the rest of my hardware is from 2012 ;-) nevertheless, it runs greatlty every game I throw at it, for now at least (I updated my first message with the specs) !
You didn't mentionned your driver version, it's important it's not too old. I have also 2 other installs of Ubuntu, but they are 16.04 and 18.04, so I don't know what is the latest you get with 20.04 and if you need to add the graphics-drivers PPA to have something more recent....
I'm always dual-booting my machines with Windows if it's still updated (means Windows 10), for the occasions where I need it, but each to his own ;-)
Lastly, no you don't need to restart the game between each changes you are making in the graphic settings, you can test it immediatly.
Have fun !
When finding a convoy, I got a graphical glitch:
https://steamcommunity.com/sharedfiles/filedetails/?id=2303231250
A real big graphical glitch:
https://steamcommunity.com/sharedfiles/filedetails/?id=2303231903
The file output_log.txt is clearly giving a clue that something went wrong:
"Entering: Convoy #1221
Game version: b128 Hotfix 4
System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.Behaviour.set_enabled(UnityEngine.Behaviour,bool)
at UBOAT.Game.UI.ShipControlGUINew.AnimateAlarm () [0x00000] in <4fc93ff614044d768086a195d5ecb1c8>:0
at UBOAT.Game.Core.ExecutionQueue.RunTimedUpdates (DWS.Common.Collections.Heap`1[T] heap, System.Int64 ticks) [0x00009] in <4fc93ff614044d768086a195d5ecb1c8>:0"
So I think this means the end of my tests for now, but that's why I'm also keeping a copy of Windows, just for this kind of things...
now have 40-60 fps (with minimal graphical settings)... i will increase slowly :)
I've just checked and that is also what I've got with the "Good" preset, but with peaks until 75 fps when I don't move (in F1 and F3 views).
If I change to "High" preset, the fps drops a lot (like 20 fps most of the time).
The weird thing is that, if I go back to "Good" preset, I won't get back my fps...
For that to happens, I need to quit to Menu and reload!!! So, beware of that, when you are testing...
I wil try now a mission and see if the water still disappears when I come near a convoy. If this happens again, that will be a "show stopper" for me and I think that I will have to forget it (at least until the next update).... We shall see ;-) Have fun!
But I have good news! I don't know if it comes from an update of Steam Linux Soldier that was available and that was installed before I started playing, but I had two good runs Saturday and Sunday, without transparent sea!!! There was a few light graphical glitches (on the map), but nothing really bad...
So, there is hope ;-)
Thank to the invaluable infos that Cironian provided, captainpanda34 find a way and after testing it myself, I can confirm it works and sum it up here:
Step 1) Go to the Workshop and suscribe to the desired mod.
The files will then be downloaded by Steam in the /home/user/.local/share/Steam/steamapps/workshop/content/494840/ folder. There is now a new folder, with a number as name (like "2283105437" for the Compass Navigation mod).
Step 2) In the folder /home/user/.local/share/Steam/steamapps/compatdata/494840/pfx/drive_c/users/steamuser/AppData/LocalLow/Deep Water Studio/UBOAT/, create an empty file named "modlist.txt".
Step 3) Edit the file "modlist.txt" and simply add "steam:2283105437" for the Compass Navigation mod, as an exemple. Repeat Step 1 to 3 for any other mod you want.
Step 4) Start the game and enjoy :-D
steam:2283105437
steam:1981227802
steam:2319598335
steam:2282199115
And corresponding screenshots:
https://steamcommunity.com/sharedfiles/filedetails/?id=2360274676
https://steamcommunity.com/sharedfiles/filedetails/?id=2360277330
https://steamcommunity.com/sharedfiles/filedetails/?id=2360282396
https://steamcommunity.com/sharedfiles/filedetails/?id=2360283554
Kudos to all the people involved in those mods for their incredible work!!!
Cheers Ruby