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No risk of capsizing cause of the lead keel and the very low superstructure, which of course does not prevent heavy listing.
That just doesn’t look right.
But, one particular game the seas stayed in that “rough sea state “ for the duration of traveling across the ocean.
So I just abandoned that game and started another one.
I only play single missions so starting again from base/ port is not really a big deal.
Yeah, pretty much. And as @Snowcat points out, was the boat captain's say-so in any case, situation depending.
Is that really true? There must have been a system for those up-top to report down-below, otherwise why would they be there?
Yes, it happend that the whole watch was washed away, and then there is noone to report it.
But they also had belts with a steel cable attached to the tower, to prevent that, and even with that, sometimes even the cable snaps or the the whole watch drowned.
No, they dont had to open the hatch, they had speaking tubes to all important stations.
Then time how long that trip took under rough sea conditions, and then do the exact same test with calm waters.
My, guess is that that is such a small detail that would go unnoticed, I really doubt that the "Devs" put it into the game.
The reason that I say that it is such a small detail is that all of "US" have been playing for this long, and none of us know the answer.
Some kind of source would be nice.