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You can also increase the amount of food and ammo by editing the [ xlsx ] files.
The best way of hitting anything is to switch to manual shooting and to do it yourself.
You can increase the experience but, I'm not too sure that if helps, they still miss a lot of the times. I will add that they seem to do better shooting down the planes.
It would be nice to be able to put more stuff in the captain's storage. Seems like an artificial limitation that you can store coffee in there but not a bag of potatoes. Uboat crews had to make use of every empty space they could find.
Hopefully the devs will keep working on it.
You can store 160 shells in the deck gun storage (wich is way to much, the real Typ VII could only store 28 ready to use shells at the gun) another stack of 40 shells in the main storage and you have nearly the same amount of shells a real Typ VII had (205)
I've got 80 shells in the deck gun storage and I'm using 720/750 kg. I don't see how you could get 160 shells in the deck gun ammo storage unless you found a glitch to exceed the weight limit. As you say it's too much, anyway, but putting it in the storage with food is an issue for space as well.
If they could simply get rid of artificial limitations like not being able to put medkits or spare parts in the captain's cabinet then it might free up some space in the main storage, but honestly they just need more than 10 'slots' in the main storage. And some things just don't make sense. For example the max limit on coffee stack is a whopping 4 coffee. I have 6 units of coffee in the cabinet and yet it's taking up 2/8 of my 'slots'. Must be some huge cups of coffee, lol. Meanwhile I can fit 100 potatoes in a sack. I doubt anyone has ever used more than 25% of the 200kg weight limit for the captain's cabinet because of such limitations..
1. Deck gun needs a serious nerf. While yes it's inaccurate in the hands of crew but on the other hand it's way too precise when player controls it. Spread is literally nonexistant and should be increased dramatically. Also, damage is too high. This is not the same 8.8cm found on i.e. pz.kpfw VI, it's obsolet pre-war junk. Really.
2. Reload is too fast.
3. External armament use should be restricted in rough seas. While this is not as crucial for AA but 8.8 should only be allowed to be used in calm sea.
4. Missing timers on AA shells and flares.
5. There should really be an option to ditch 8.8cm for exchange of extra 1-2 kts speed,
I would personally do so without hesitation.
but removing it could make it a bit more slick while diving so it could be a tiny little bit faster when below sea level
I'm disappointed to see the optical sights are still omitted. Either a weird 3rd person reticle or a pointless ring aperture.