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I've never had the solution get above 0%. Having looked at some YouTube videos, I seem to be missing the characters that appear on the left hand side, where you assign them to work on the solution. Wondering if my copy is bugged or something?
Autre solution automatique:
Sur la carte, choisir une cible et cliquer dessus
La fenetre de la cible s'ouvre en bas a droite cliquer sur l'icone de ciblage et choisir ou le commandant ou l'officier d'écoute ou les deux (ils passent en rouge alors)
Il ne reste a attendre que la solution atteigne les 100% et alors: Feu !
It doesn't work. I'm sure this is a bug, I just don't know why it's happening for me.
I haven't experimented too much with depth, but perhaps you are too deep for the periscope to work and need a man on the hydrophone instead?
On the map, you'll need your enemies to be within the green/blue circles for sight/hydro in order to begin collecting the necessary data to move towards unlocking the firing solution commands. Also, the only crew that can perform the firing solutions are those actively manning the hydrophone and periscopes. If they're asleep or working another station, they will not be available on the left side where you assign them.
It seems like once I get the ships name/type, the firing solution options become available for all my crew that are manning an appropriate station. Hope something in here helps.
No. It just means the name of the ship could be read on the bow. The ship doesn't have to be identified yet, and it doesn't have to have a target solution.
Cheers Ruby
'Hardcore aiming mode' was enabled. There you have it. Thanks guys.
The fact that this took several people some thinking about makes me feel less of an idiot.
Men, i just wanna say THANKS to you. My god, how can we code a tuto with learning auto target and don't say in the first mission : in fact this tuto is total useless, ♥♥♥♥ you.
Anyway thanks a lot, i could have been searching for hours whats going on
that's not quite right. In the tutorial, the officers create a firing solution, no matter what setting you have set.
Unfortunately, there is a small bug. When you load a savegame, it loads the setting you have set, regardless of whether it is a tutorial or not. This will surely be fixed in the next patch.
Cheers Ruby