EARTH'S DAWN

EARTH'S DAWN

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Question about level design.
Are levels structured like valkyrie profile, or a metroidvania? or are they 100% linear ("flat", without doors to other rooms. and no platforming)
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It's all 2D, but you can travel around like a metroidvania and go through rooms, and optional places, but for the most part, most levels are linear. Often times, you can't progress through one, but it will open up later when you're forced to revisit it in a mission somewhere down the line.
No problemo. It also works like a dream on the Steam Deck as well.
Good to know. Most of the last 5 years ive been playing games in linux (with its quirks and annoyances), and would like to eventually get a steam deck (oled or better), even if im also crossing fingers valve makes an updated version of their controller while keeping the large trackpads.
Yeah, it's a cool little handheld, and it's not that much more than a Switch. You can also emulate Switch games on it too.
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