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In another scenario, you have 100 BM and a level 4 Angeling. You normally do 100 damage without the bonuses, so with the 100 BM you do 100 + 1000% = 1100
The level 4 Angeling the increases that damage to 1100 + 100% = 2200 damage. Upgrading Angeling in this case would cost you 5 battle manuals, which would leave your bank at 95 BM left. This means your new damage would be:
(100 damage + 950 %) + 125 % = 2362,5 damage.
So as you can see, upgrading Angeling isn't always going to increase your total DPS. However, since both BM and Angeling are multipliers on top of your normal damage, as your BM increases, there will always be a point where leveling Angeling will give you a DPS boost.
or, you didn't have any sense in calculating damage...
Hero DPS = base * level * (1+ (0.5 + 0.02*IfritLevel)*NumberOfTranscends) * PersonalMultiplier * GlobalMultiplier
Idle DPS= (sum of dps of all heroes) * (1+Angeling%) * (1 + (BM%+DarkLord%))
Something like this. Maybe i forgot something...
Oh yeah: 1 + Angeling% means that at Angeling level 4 you'll have (1 + 100%) = 2 and not 101.
what ?, can you please explain your statement >.<
It means they are multiplying with each other.
Think its a parabola, to achieve the highest point you need to have good balance between x and y :)