BellyBots
krylke Jul 27, 2016 @ 12:52am
A diamond in the ruff
This game really took me by surprise. It looked boring in screenshots, just another wave shooter. boooring was what i thought. But i decided to buy it anyway and man am I glad I did. The music is amazing and about as 80is as it gets, and the levels are really fun. Instead of just letting more and harder enemies attack u like SPT this waveshooter actually has designed levels. Played about 7 waves and every level was different with a great difficulty curve. Cant say it the game will keep adding new levels after that but so far its really fun.

If the start screen ads maybe 2-3 more weapons to pick, ad some more enemies and gamemodes and keep making levels (I think the veriaty in levels is what makes this game stand out in the wavebases shooter genre). If this is done I think a allready great and fun game can become an incredible game. Great job so far devs =)
Last edited by krylke; Jul 27, 2016 @ 1:02am
< >
Showing 1-4 of 4 comments
gizmo Jul 27, 2016 @ 2:33am 
Hey,

I'm one of the devs. Thanks a ton for the great review and comments! This is the sort of feedback we need when going further down the road \o/. We are definitely planning to adding more levels, enemies and different gamemodes.
And we will probably turn the entry room into a huge menu with added local/global highscore screens, achievements etc where you can pop in and out between sessions.

Cheers!
gizmo
krylke Jul 27, 2016 @ 5:12am 
Your game are of to a great start. I really liked the progression in level rather than just more enemys that so many other vr shooter do. It makes it more rewarding and more fun to try to progress to the next level. I have just tried it once and i know there is a checkpoint system in place if I die which I really liked. Is that checkpoint system in place when i restart or only as long as i play? A gamemode with a savesystem would be great så everyone have a better chans to see all your levels and not just half of them if it gets to hard. A option meny would be great also with some graphics settings and supersampling option. I dont know what resolution u are using but it looked alittle fuzzy in the vive. Dont know if its the artstyle or resolution that does that.
gizmo Jul 28, 2016 @ 12:40pm 
Yeah, 100% agreed. We are working on pretty much all of these issues.

Right now we are implementing a first batch of achievements. After that we'll tackle highscore for the next update.
Last edited by gizmo; Jul 28, 2016 @ 12:41pm
krylke Jul 28, 2016 @ 12:49pm 
Originally posted by gizmo:
Yeah, 100% agreed. We are working on pretty much all of these issues.

Right now we are implementing a first batch of achievements. After that we'll tackle highscore for the next update.

sound awsome =)
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Jul 27, 2016 @ 12:52am
Posts: 4