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So im forced to always bring either a flamer, plasma, librarian, and use my limited 6 ammo for flame, a chance to blow up for Plasma (especially if i dont get the card) or 3 Valuable Psy points that have 50% chance to kill.
And against an endless horde, spammed across the map, in different locations.....LoL......im tempted to take a screenshot of the Eldar ship map. So many corners, so many blips, no plasma, flamer or librarian can deal with that. But of course.
And this if IF the player is dumb enough to stack his blips that close, the smart ones leave gaps, or put 1 space in front of them from a corner so they dont get hit by AOE.
Also good luck if you have a melee character guarding your front and back line and theirs gaps, a reaper will just walk in front of them, get past, and kill anyone behind.
ill take that offer.
Yea in the end i think its the map, and we need strict blip rules. Maybe a better designed map for the new system. Cause maybe the maps are based on the old system, and it doesnt mesh well with the new.
Also you don't need to kill the blips unless they're surrounding an objective. Often it's enough to simply block them with a force square/flames and move on.
I do agree that the reaperfex shouldn't be able to move through melee marines on guard though. That's a little much.
Caught me off guard that little reaper ♥♥♥♥, also it using a warpbubble to teleport in a location and with 8AP giving it enough of a chance to hit my guy on the side and killing him.
Plasma gun with 4AP gives him 2 chance, its after the second the guy blew up lol, didnt even know that could happen.