Wolfpack
Torpedo magnetic pistol?
First of all, I would like to thank developpers for making this the best simulation of a real war-system I know by far. :steamthumbsup: :steamthumbsup: :steamthumbsup:

I have noticed that the torpedoes do not detonate if I let them pass one meter below the ship keel (according to the ship's data). If torpedos get in contact (contact pistol), things are going very well.
Am I doing something wrong or is the "magnetic trigger" not working correctly? Is the torpedo crisis being simulated here? :steamhappy:
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All impact at the moment. I know the devs did at one point say in their discord that magnetic detonators will be implemented at some point. There are also currently no duds.
Peacemaker 29 Des 2020 @ 7:48am 
Diposting pertama kali oleh derstosstrupp:
All impact at the moment. I know the devs did at one point say in their discord that magnetic detonators will be implemented at some point. There are also currently no duds.

ah, so there is no simulation of a "magnetic pistol" yet, thank you :steamthumbsup:
Valen 29 Des 2020 @ 1:06pm 
Not yet, iirc implementation of all known torpedo types of that timeframe was due in one of the next few update versions. So I guess magnetic detonators fall in that category too.
Terakhir diedit oleh Valen; 29 Des 2020 @ 1:06pm
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Tanggal Diposting: 28 Des 2020 @ 11:29am
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