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are you setting the correct AOB? I might be misinterpreting you here, in which case disregard this, but to me it sounds like you think AOB is the angle that the target is off your UBoat's bow, when it fact it's the opposite - the Angle you want to enter there is from the perspective of your target.
I think you are on to something with the AoB being the weak link. I am no expert, but I do get some hits so I will offer some ideas:
1) Be very accurate on your centiradians readings.
2) Are you identifying the ships accurately?
3) For speed measurements, do you stop the sub and measure approximately perpendicular? (90 degrees on bow).
4) Are you setting a torpedo depth within the draft of the target?
5) What distance are you shooting from? My experience is that the greatest success rate is within about 3km. I.e. a computed distance of 30 hectometers. I have seen some captains get much closer. It really helps.
6) AoB is the subjective piece that could be causing your misses. Do you understand it what it is? There is a calculator, I believe, on subsim.com that you can use to calculate AoB based upon your centiradian measurements. This, of course, means you must have properly id'd the ship.
7) Consider firing a salvo with some spread angle or at least more than one single shots at different locations on the target.
8) Ask your crew to verify your ID, range, speed, AoB. Get second opinions on everything.
Of all of these points, I would say the most important is to get as close as practical. It makes identification easier, AoB more accurate, and decreases the effect of errors.
i should switch to AP before centering on target or do i still need to do the AOB even if i center it.
if i choose to input the AOB manually i should do so after i have already centered on the target and have switched to AP?
i normally play alone as playing with crew mates on my sub has proved to be .....rather bad as they just troll and open the hatches while submerged or shoot off all torpedos you get the point...
i will give what you guys suggested a go later this evening when i get home. Hopefully i make a few hits tonight :)
Try to understand the effects of this sentence, that is the answer to your questions.
Correct. Then the TDC will calculate what the actual target course is and use that as it's internal representation.
Now, that does not mean you can set AOB once for a certain bearing and it is good for ever. Well you can, it is just not wise. Depending on what AOB you determine, visual accuity is easier at some angles, harder at others. So as you get a different aspect of the target you should check if the AOB you see still matches with what the TDC has kept up tracking since the last time. And adjust accordingly. Near-bow-on and near-stern is usually easier to estimate the angle of. But overlapping kingmasts or a glancing view of the superstructure forward/aft walls are a nice way to indicate when the AOB is near 90. Verify the way the AOB needle points.
BTW, the dial that was previously labeled as "heading" is now correctly called "bearing". So once you turn the selector switch you can clearly read of where the chosen device is pointing to.
https://steamcommunity.com/sharedfiles/filedetails/?id=1724599277
When they add the training mission, you will be able to practice and see exactly where your shots go.
that is probably the single worst place to fire torpedoes from. You minimize your target area (because ships tend to be a little bit longer than they are wide), you maximize the chance that even a slight maneuver will throw off your aim completely, you maximize the time to target by firing from behind, and as a result of all of that even if your aim were good despite all of those problems you maximize the chance that the target will just slip right through the gaps in your spread.
Especially as a beginner, always try to fire from as close to 90° off their broadside as possible. Largest target, fewest variables.