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Anyway, here's a link explaining it better. https://uboat.net/articles/54.html
By the way, you can't see the actual engine RPM in wolfpack. What you see in the command central (the dials) is the propeller RPM, not the engine RPM.
There's currently a bug where if you select "Charge batteries", the sound still tells you that the engine is revving down, which it shouldn't.
I can understand that more power is redirected to Electric engine to generate power, but the Electric engine should be powered by the diesel engine, in the article you given also said
“In this situation the diesel engines are full loaded. When the submarine's speed is faster the time of the battery charging is longer, because fast speed needs more electric power.”
It is based on the situation that diesel engine are full loaded.
And yes, the diesel engines would be fully loaded if you're going at full speed for example. You can't have both full speed and fast charging. The engine either spins the prop at full speed and the generator very slowly, or both at medium speed, or the prop is completely dead in the water while the generator is spinning at max speed for maximum charging.
IRL, you could of course reduce the RPM on the diesels as required, but since we don't have an engine room, the controls are simplified.
But no matter how you distribute the power, the diesel engine should be running so it can drive the generator, but in the game if you switch to lower engine order, your engine is running slower (based on its noise). And will full stop when you select charge battery. Is that the case you are saying?
Going full power charges it slower.
I understand the idea that the boat will go slower because the extra load to the engine. Just like you drive a car and turn on/off the AC will affect your drive power.
But the engine itself should run at full power imo.