Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2. One brings the traders in and the other provides a bonus for each trader. I believe the port is the larger one and you only need one. The trade centre gives bonus credits for each trader visit.
3. Build a single port and as many centres as you can afford. If you have 5 centres you get 25k per vist and if you ahve 10 centres you get 50k per visit.
It's been a long time since I really played, so I can't remember that much about the bank and how it affects everything else. It states it will increase the per vist fee by 50%. I just don't know if it stacks with the per fee visit. You'll have to test it out.
I've doubled a couple of trade centres but my empire is so huge now I can't tell any difference.
-No building limit / pop limit
-Trade centres DOES NOT STACK
-Planetary guns are not useful , best planetary defense are ground units(so no one can invade planet)
-Bank gives a little bonus to TAX and increases trade reveune by %50
-Trade ports lets you buy different race ships , which even can have superweapons like destructor ray + it says to be attracts trade ships , but nope i am pretty sure its not effects trade ships , i had a trade port in main planet , but most of the trade ships were going to new-colonized planets
my god it stacks , and all that hard dificult against krahen rap-e.... i want to cry
Banks don't stack though do they?