Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Once you place the objects and save while looking at them, then reload the save. After this you can test if they remain where they are by leaving the cell and re-entering.
I've had this work some of the time.
For example:
Drop boots from inventory on to bedroom floor in Breezehome
Move boots on to bed
Exit Breezehome and fast travel from WR to Falkreath
Fast travel back
Go in Breezehome
Boots are back on the floor
Move boots on to bed
Boots will now not only stay on the bed, but will stay anywhere else you move them without resetting either to the floor OR bed.
Yeah he wasn't asking about creating a mod.
At least I can agree with you that OP could have been a bit more detailed in his question. But, that's something we are quite acquainted with in these threads.
He's manually moving things in game. That's how. Just say "oh ok" and move on.
Whatever guy
🤔 Isn't it the same Version of the Engine as in Oblivion? Pretty sure I've never had that Problem there
I've created the Shrine by placing a Table in one of the Hearthfire Houses and putting Sheogorath related Things on it (Clothes and all the Cheese from within the Psyche of Pelagius, the Wabbajack and a Piece of Amber I found in a random Treasure Chest).
Let me know which additional Details I should provide