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However, the resurrect command doesn't un-run any scripts that happen upon death, and shouldn't be used for the majority of NPCs. Anyone you interact with, like companions, merchants, and questgivers, don't usually work too well once resurrected. Sometimes you might be able to get away with it, but its usually recommended to just load a save from before they died.
the average user really has no need of em, because they really are "dev Tear" commands, how-ever TGM No clip resurrect etc etc... DONT disable achievements. using the dev command to "complete" the game for example WOULD lock achievements.
Theres only 4-5 commands that disable achievements anyway
Yes, some of them CAN disable achievements. As soon as I open the command console there's a line there saying something along the lines of "Use of some commands will disable achievements". Not sure exactly which ones.
BUT if you use it one named NPCs, which includes those villagers you have been slaughtering, then it will cause bugs, because the game thinks they dead and alive at the same time....
That line means nothing. Just because Bethesda says something in a game, unfortunately doesn't make it true. Maybe at one time they mean for console commands to disable achievements, but that just isn't how it works.
Load a previous saved file & WATCH THEM KILL EVERYBODY AGAIN?? Not gonna happen. These are SAINTS & SEDUCERS, not your usual hired thugs or Dark Brotherhood Assassins.
Good luck with starting a new game. Using multiple resurrect commands in Whiterun will be a hard lesson learned.
No console commands disable achievements in ANY version of Skyrim.
I used to think it was a leftover warning from a Fallout Game, but that turned out to be wrong too.
Nobody knows why Bethesda put the warning in, but it would not be the first time Bethesda misunderstood their own game.... hell it wouldn't be the first time Bethesda got something about Skyrim completely wrong either.....