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Like the creators intentionally exaggerate it so it feels worth it and will make you go “wow! Physics!!” rather than creating something more realistic.
Hair doesn’t really move that much unless acted on by an external force or the person’s body changes it’s orientation (leaning forward, being knocked back, quickly turning their head, laying down, etc).
And even then it may not move that much or at all depending on length and whether or not it’s tied, braided, clipped, or loose.
I don’t know, I was hoping that maybe I would be informed of a more realistic hair physics mod out there or some way to adjust the existing mods.
Maybe the novelty of hair physics in Skyrim has just worn off for me and I want to save some frames and go back to non-physics hairs.
I think what originally drew me to using them all those years ago was my pet peeve of hair clipping through armor/weapons.