The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Fear2288 May 19, 2024 @ 3:46pm
Body/Face Skin Resolution Brainfart
I can’t remember off the top of my head…

Body overlays (scars, dirt, blood, tattoos, etc) have to match your body skin resolution right?

Eyebrows, facial hair, and face overlays (scars, dirt, blood, tattoos, makeup, etc) have to match your face skin resolution right?

And eye resolution doesn’t matter right?

So if I have a 4k body and face skin I need 4k body/face overlays, 4k eyebrows, and 4k facial hair or else suffer the brown face bug/purple textures/tiny or misaligned textures?

But I could have 2k eyes and be okay?
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Showing 1-7 of 7 comments
Corinze May 20, 2024 @ 1:54am 
Depends on your GPU, small stuff like this does not really hurt unless you have mods to increase NPCs and you all get crammed in a area together, but it is still only a very minor hit.

Personally I like 8k skins, 4k overlays and eyes. If you play in 1st person and don't care about close-up screen shots, the lowest rez stuff is more than adequate. Those that enjoy 3rd person and taking photos should grab the highest rez stuff they can.

To be honest screen archers should using 16k skins and 8k overlays and eyes.

If you you use high-poly head having high-poly brows helps with fiddling with sliders in racemenu. Non-HP Brows always need to be adjusted.

If you don't mind scrolling through 3k hair styles, 1k different eyes, Racemenu handles massive amount of choices way better than the old days, so grab them all - lol.
xybolt May 20, 2024 @ 3:28am 
Why do you need 4k eyes? Those eye objects are small meshes, so having a texture of that resolution is an overkill unless you want to be a professional photo mode user...

Originally posted by Fear2288:
or else suffer the brown face bug/purple textures/tiny or misaligned textures?
purple texture = missing texture or the mesh is not linked to a texture file in a correct way
misaligned texture = mesh-texture mapping issue
brown face bug = what you can get if one of the facial textures is not in the same resolution. However, this also appear if you don't have enough VRAM at your disposal. The one of the textures aren't loaded in completely.

Hence, be careful with the texture resolution. I just go by 2K for all as I am not interested in photo mode.
Fear2288 May 20, 2024 @ 3:33am 
It not about what I want, I’m just trying to remember the “rule” in regards to properly setting up character features with different resolutions, and which ones need to be the same resolution as your face/skin textures and which don’t.
Corinze May 20, 2024 @ 4:26am 
It all comes down to what you want, it will not break anything having low rez skin and 4k eyes or 4k skin and low poly scares and brows, it will just look funny taking pictures or zoomed in. If your in 1st person all the time just use defaults and grab a skin mod for NPC to make them look the way you want.

It you GPU is old or mid grade just grab defaults, If it's strong and you like taking a picture go with highest available. Clothing has a bigger impact than character creation parts.

Everyone has their preferences, me eyes and a smile are big, just as in RL.
https://steamcommunity.com/sharedfiles/filedetails/?id=3250681084
Southpawe May 20, 2024 @ 6:59am 
Originally posted by Fear2288:
It not about what I want, I’m just trying to remember the “rule” in regards to properly setting up character features with different resolutions, and which ones need to be the same resolution as your face/skin textures and which don’t.

There is no "rule" for Skyrim face texture and tint resolutions. You can use any combination of resolutions of textures for your character. Your remembering the "rule" from Fallout 4 where you will get brown face from using different sized textures on the face.



I'd personally go 512 for brows and eyes, 2k for beards, 2k Tints and Makeup, 4k face and 4k body. If your striving for quality.

For regular gameplay you could go with 2k faces and body and not notice much loss of quality.
Fear2288 May 20, 2024 @ 9:14am 
Originally posted by Southpawe:
Originally posted by Fear2288:
It not about what I want, I’m just trying to remember the “rule” in regards to properly setting up character features with different resolutions, and which ones need to be the same resolution as your face/skin textures and which don’t.

There is no "rule" for Skyrim face texture and tint resolutions. You can use any combination of resolutions of textures for your character. Your remembering the "rule" from Fallout 4 where you will get brown face from using different sized textures on the face.



I'd personally go 512 for brows and eyes, 2k for beards, 2k Tints and Makeup, 4k face and 4k body. If your striving for quality.

For regular gameplay you could go with 2k faces and body and not notice much loss of quality.
I’m coming off a five month FO4 binge so maybe that’s why I couldn’t remember if this “rule” about body/face skin resolution and brows/eyes/overlays/etc was a thing for Skyrim or not.

So if there’s no correlation though, what causes things like brows being small and misaligned?

Is that High Poly Head related thing?
Corinze May 20, 2024 @ 3:19pm 
Originally posted by Fear2288:
Is that High Poly Head related thing?

High Poly Brows are better plug in play than a standard brow mods. Even the older brows can be tweaked within racemenu with all the settings. Usually they are half sunken into the face and just need to be pulled outward.
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Date Posted: May 19, 2024 @ 3:46pm
Posts: 7