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But those are all Creation Club mods, so it's unlikely to be that.
Load a save from before it happened, and make regular manual saves.
I am sorry you don't want to hear this advice, but it is the only advice to give.
And 15 hours is nothing in Skyrim, I once dropped three months worth of play because a bug had grown to unplayability. Quite often the only viable solution is to drop the bugged gameplay and start again.
2. How big is the latest save?
3. Uninstalled any mods?
4. Any SKSE plugins or something? Perhaps ENB?
5. What are your PCs specs?
Try this: Load an earlier save, travel to the location where you made the new save, and then try to load it.
I know it how it usually is in a bethesda game but what if i replay those 15 hours just for the glitch to happen again ?
i quick save a lot but its not really useful since the game only keeps 1 quicksave in stores and erase the previous one if you quicksave again.
did not touch my mods as those are the anniversary edition ones, no enb used, not a pc specs problem
and its not a specific area in solstheim its every save i have here that are doomed
Imagine the saving mechanism like that:
- For a full save, the game is paused to "paint" a full picture.
- Quick or auto-saves, on the other hand, are snapshots made on the fly. Sometimes, stuff which moves too fast is left out of the picture (especially scripts being processed). Those errors accumulate until the save is corrupted.
Solution: Don't rely on quicksaves, make full saves instead. Don't spam quicksave/load in rapid succession. Don't quicksave if there's a lot going on.
But did you uninstall anything? Check the save file size as well, and try the trick with pre-loading a save.
Uh-oh.
Anyway, there's this interesting tool called ReSaver:
https://www.nexusmods.com/skyrimspecialedition/mods/5031
It's certainly not a panacea, but it might be educational to learn it, especially if you want to start modding the game. If a save is busted anyway, might as well experiment on it a little. Of course, the chances to actually "fix" a save are very slim. The only real solution is to go back to a working save.