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you're set to lvl 0 anonymous coward mode, so I cannot see your hours, but imagine in a game like this, many hundreds of quests, gawd only knows how many hours, that TES6 had to reference various big events the protagonist did, and include dialogue and voice lines for NPCs and main characters for all the varying choices.
yes lots of games are this way, take the Witcher series, in 3 they handled it in an interesting way, where Morvran Voorhis "interrogates" you before your meeting with Emhyr, if you didn't load a Witcher 2 save at the beginning to pull from, to control attitudes and available quests. (can't likely go save Letho if you previously killed him.)
but these are much more linear games, DAs and Witchers etc, while ES is more loose.... they could do it for the bigger events, which side of the Skyrim civil war were you on, etc and include references to the protagonist... but remember, in those games it's A PERSON, and in ES it's a POSITION, a title, you can be either sex and any race and behave in any manner, so how would history remember you?
it's just easier to slot out that from the next iteration of ES, while the world of Nirn keeps on spinning. I would have made a similar decision if I was project lead after wasting weeks discussing how we would handle it... because what seems simple on first glance ends up being a massive undertaking.
I am glad that they went with this method rather than continuing the process of tossing away the advantages of video games as a story telling medium in pursuit of mimicking older media.
Your claim has been disproved, OP. If your goal was to troll, this attempt is profoundly weak.
As others have said, there *is* writing from the previous games in the later ones, but at the same time you have to remember that the protagonist for each person is different, and unless you do it via the Dragon Age way of having some form of uploaded "world system" (Which IMHO, really sucks), you can't know what someone did and didn't do in the previous game.
Some people don't side with the vampires in Dawnguard, Some people don't side with the Dark Brotherhood, and some don't side with the Imperials. If you were to put those 3 in the next TeS and say that specifically the Dragonborn did them, that would throw a lot of people's characters in the trash....
Bethesda have always gone with the "eluded" to method, of saying "this happened" but not naming anyone who did it. The Emperor will be dead in the next game, but it will probably be followed by "killed by an unknown assassin" or "who did it, we'll never know" or something like that. It's the only way they can do it without picking a specific way of playing, and Bethesda haven't done that before so i see no reason why they'd suddenly do that now....
Anyway, I think it's part of the ES brand that each game is kind of it's own self-contained thing. It's probably better that way since the writing can just do whatever it wants without having to be locked in too much to anything.
Yes, and the oblivion crises book has to be the worst written book in elder scrolls, it was like they copy when pasted the wiki.
But even then nobody knows the race or sex or the hero of kvatch.
Bethesda fans are sensitive and have meltdowns if you make a canon protagonist. There was massive meltdown over neloth calling the nerevarine a he,, so much so that the unofficial Skyrim patch removed the part where he says he, implying it's a bug (it's not, Bethesda fans are just whiny ♥♥♥♥♥♥♥).
Also none of the elder scrolls games are sequels in the sense that dragon age or Baldur's Gate are.
And with the prophecy of the prisoner and existence of dragon breaks, you can almost treat every elder scrolls game as it's own branching timeline of the universe, so they don't make canon protagonists, in each alternative universe the previous protagonist is exactly whatever you want them to be.
iirc, it was treated as a bug because Michael Kirkbride said it was one. Even though he had no involvement with Dragonborn whatsoever, so he would have had no idea of knowing whether or not it's a bug.
Just worthless headcanon, really, especially since the Nerevarine was confirmed to be male in Morrowind's intro.
Arena, Daggerfall, Morrowind, and Oblivion all take place withing the life of a single human emperor. Skyrim is the only game in the main line of games that takes place after hundreds of years. And considering the lifespan of some of the races, 200 years is not long enough for things to turn to myth and legend. There are still people running Skyrim around who were alive for the events of the earlier games.