The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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anyone using UBE 2.0, im having issues
im not sure what im doing wrong, when in game the body isnt being used like i build the body in body slide and when in game its just the base game body vallina. i use mo2 and made 2nd profile for just ube and the other profile is for cbbe and not sure how to get the game to use ube
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Viser 1-11 af 11 kommentarer
Hypertext Eye 29. jan. kl. 16:20 
You need to rebuild all the clothes and armor too, not just the base body.
SoulReaperAxel 29. jan. kl. 16:25 
Oprindeligt skrevet af Hypertext Eye:
You need to rebuild all the clothes and armor too, not just the base body.
i only have two outfits that are ube compatable
SoulReaperAxel 29. jan. kl. 16:36 
tryed didnt work, still no skin being used
Hypertext Eye 29. jan. kl. 17:40 
Oprindeligt skrevet af SoulReaperAxel:
Oprindeligt skrevet af Hypertext Eye:
You need to rebuild all the clothes and armor too, not just the base body.
i only have two outfits that are ube compatable
then you will only have UBE bodies under those outfits, or when naked
Oprindeligt skrevet af Hypertext Eye:
Oprindeligt skrevet af SoulReaperAxel:
i only have two outfits that are ube compatable
then you will only have UBE bodies under those outfits, or when naked
https://steamcommunity.com/sharedfiles/filedetails/?id=3417450060
now tell me does that look like ube to u
Sidst redigeret af SoulReaperAxel; 30. jan. kl. 4:42
mikk011 30. jan. kl. 5:35 
-Did you use MO2 correctly? Default bodyslide output should go to the overwrite folder, then assigned to a left pane mod (I call mine "Bodyslide Output"), and then activated to be viewed in-game.
Oprindeligt skrevet af mikk011:
-Did you use MO2 correctly? Default bodyslide output should go to the overwrite folder, then assigned to a left pane mod (I call mine "Bodyslide Output"), and then activated to be viewed in-game.
i have a few thins in overwirte folder, what folder in the overwrite is for the bodyslide? fyi ive played with cbbe before making a new profile for ube
Sidst redigeret af SoulReaperAxel; 30. jan. kl. 6:02
mikk011 30. jan. kl. 6:13 
i have a few thins in overwirte folder, when folder in the overwrite is for the bodyslide? fyi ive played with cbbe before making a new profile for ube [/quote]

IDK specifically what UBE outputs, but speaking generally when you "Build" a body and "Batch Build" the outfits, Bodyslide will generate a Meshes Folder that has the new femalebody nifs and the adjusted meshes for your outfits and a maybe a Caliente Tools folder that has slider data if you've done anything with the sliders (if you are using default UBE you probably won't have this in MO2 overwrite). If there is a texture folder in Overwrite, look inside for any skin textures.

Assign those folders/files to a left pane mod and activate it (consult a tutorial if you don't know how, I don't have time for a step-by-step explanation right now).

For a piece of MO2 general advice, don't leave unresolved items in your overwrite folder. Bodyslide output, bashed patches, sseedit output, Fnis/nemesis outputs and all the rest are doing you no good hanging out in overwrite.
Oprindeligt skrevet af mikk011:
i have a few thins in overwirte folder, when folder in the overwrite is for the bodyslide? fyi ive played with cbbe before making a new profile for ube

IDK specifically what UBE outputs, but speaking generally when you "Build" a body and "Batch Build" the outfits, Bodyslide will generate a Meshes Folder that has the new femalebody nifs and the adjusted meshes for your outfits and a maybe a Caliente Tools folder that has slider data if you've done anything with the sliders (if you are using default UBE you probably won't have this in MO2 overwrite). If there is a texture folder in Overwrite, look inside for any skin textures.

Assign those folders/files to a left pane mod and activate it (consult a tutorial if you don't know how, I don't have time for a step-by-step explanation right now).

For a piece of MO2 general advice, don't leave unresolved items in your overwrite folder. Bodyslide output, bashed patches, sseedit output, Fnis/nemesis outputs and all the rest are doing you no good hanging out in overwrite. [/quote]
my exp, my game has being doing fine leaving stuff in overwrite
Hypertext Eye 30. jan. kl. 10:20 
Oprindeligt skrevet af mikk011:
Bodyslide output, bashed patches, sseedit output, Fnis/nemesis outputs and all the rest are doing you no good hanging out in overwrite.
That's not true. The overwrite does get loaded, and it gets loaded last, The reason not to leave stuff in overwrite is for organizational purposes.

Oprindeligt skrevet af SoulReaperAxel:
i have a few thins in overwirte folder, what folder in the overwrite is for the bodyslide? fyi ive played with cbbe before making a new profile for ube
Bodyslide outputs only mesh files (*.nif), but the files can go wherever the other mods tell it to put them. Usually that's the meshes folder, not always.
It's possible you have Bodyslide configured incorrectly and it's not outputting into a MO2 accessible folder. Are you running Bodyslide from MO2 or are you running it directly?
SoulReaperAxel 30. jan. kl. 11:29 
Oprindeligt skrevet af Hypertext Eye:
Oprindeligt skrevet af mikk011:
Bodyslide output, bashed patches, sseedit output, Fnis/nemesis outputs and all the rest are doing you no good hanging out in overwrite.
That's not true. The overwrite does get loaded, and it gets loaded last, The reason not to leave stuff in overwrite is for organizational purposes.

Oprindeligt skrevet af SoulReaperAxel:
i have a few thins in overwirte folder, what folder in the overwrite is for the bodyslide? fyi ive played with cbbe before making a new profile for ube
Bodyslide outputs only mesh files (*.nif), but the files can go wherever the other mods tell it to put them. Usually that's the meshes folder, not always.
It's possible you have Bodyslide configured incorrectly and it's not outputting into a MO2 accessible folder. Are you running Bodyslide from MO2 or are you running it directly?
im using mo2 to exe
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