Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.nexusmods.com/skyrimspecialedition/mods/1554
If perks are problem u can use:
Perk Point Book
https://www.nexusmods.com/skyrimspecialedition/mods/2254?tab=files
u also might wanna check that out:
Enhanced Atronachs - With Levelling and Luminosity
https://www.nexusmods.com/skyrimspecialedition/mods/18913
try simple summons increase unlimited conjuration if you want truly unlimited, through you'll take a frame rate hit eventually (well you'll probably crash eventually) https://www.nexusmods.com/skyrimspecialedition/mods/95721
conjure more summons does it more in a leveling way, and caps you at 14 summons. https://www.nexusmods.com/skyrimspecialedition/mods/52038
there's plenty of others, though, depending on how game-breaking or not you wish to be..
you can get 5 in the vanilla game, just giving yourself a perk you shouldn't have, from the undead dragon who can summon, multiple summon, 'player.addperk ##01a33c'
edit: dneglhs my frist lagnuage too!
any skyrim gamer must be able to foresee that you can't do this indoors, even 1 follower or summons can block your way enough that you install a "shove em" mod, much less 5, much less 25. now imagine 125. that's pure chaos and best used for the author's original intent, screenshots not playing. (they can't even hit anything anyway, they cluster up so only the first ~4 can melee, cast into each other's backs, etc.)
you can do seriously high counts (some mods set it to 1000) but just seeing what you can do before the game pukes is, not as bad as I expected. granted it'll be based on each person's system / configuration / mod load overhead.
I got bored before 50 but it was surprisingly still fast and only a little overhead (2% GPU, 2% CPU increase, Papyrus thread processing / timing global loops unnoticeable, less than 0.1%), with one little micropause when lots of enemy got in range and all the dots went red at once, probably as all ~100 them switched to targeting / attacking... attacking a fort with a triple-NPCs mod so there's like ~48-64 defenders, which all have SPID distributed perks, levels, skills, enchanted armors weapons, spells if casters, cloaks with physics, 50% female NPC distribution which all have full physics, etc. vs my army of 48 flaming summons, it was quite smooth, with all that casting going on even. I was expecting much worse, honestly. maybe some player latency when moving attacking, but nope, all good. I'm sure it happens eventually, though. :-)
https://steamcommunity.com/sharedfiles/filedetails/?id=3416343836