The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Furniture issues with JK's College of Winterhold and Obscure's College of Winterhold mods
Hi, im using Jk's college of winterhold plus Obscure's college of winterhold. I have snazzy furniture and clutter overhaul, the patch for it, the patch for Jk's interiors and JK's College of Winterhold (Immersive and Obscure) Combo Patches. I'm having furniture issues. I use Mo2 and LOOT, sorted it all. There is a bed in the cooking station and my room is missing shelves. There is a bed under the food table too. I'm not sure what is causing it. I can't delete the beds either. (i tried disable and markfordelete.
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smr1957 Jan 9 @ 2:26am 
JK's College of Winterhold and Obscure's College of Winterhold are not compatible, as they both modify the same thing (and, indeed, it says so right on JK's description page under Compatibility). You can only use one - so pick the one you prefer most and dump the other.
Last edited by smr1957; Jan 9 @ 2:29am
Originally posted by smr1957:
JK's College of Winterhold and Obscure's College of Winterhold are not compatible, as they both modify the same thing (and, indeed, it says so right on JK's description page under Compatibility). You can only use one - so pick the one you prefer most and dump the other.

I think there's a patch that said even with patch it doesn't work (tried it)
smr1957 Jan 9 @ 3:02am 
Originally posted by SpeedFreak1972:
I think there's a patch that said even with patch it doesn't work (tried it)

The only patches are for other mods that effect other town or cities - not the college itself, as posted on JK's page:
"Not compatible with other mods that overhaul the interior and exterior of The College of Winterhold. (with the exception of texture mods)".

Theoretically, the two could be made to work together by directly editing the records in xEdit and removing those items that are not playing nice together - but that's like suggesting someone repair their auto engine themself - if the knew how, they wouldn't be asking about it in the first place.

Best to just pick one and be done.
Last edited by smr1957; Jan 9 @ 3:11am
Originally posted by smr1957:
Originally posted by SpeedFreak1972:

The only patches are for other mods that effect other town or cities - not the college itself, as posted on JK's page:
"Not compatible with other mods that overhaul the interior and exterior of The College of Winterhold. (with the exception of texture mods)".

Theoretically, the two could be made to work together by directly editing the records in xEdit and removing those items that are not playing nice together - but that's like suggesting someone repair their auto engine themself - if the knew how, they wouldn't be asking about it in the first place.

Best to just pick one and be done.


I'm sure there was one at a point could be deleted.
edit god The forums are weird atm
Last edited by SpeedFreak1972; Jan 9 @ 3:05am
smr1957 Jan 9 @ 3:12am 
I see you're getting the problem with the quotes, as well.
Don't know what's up with that
YEAH! I figured it out! It turns out Obscure's College of Winterhold mod had its own patches that were interfering as well as a patch from Snaazy's Furniture and clutter overhaul patch collection.

I went in and physically removed the following plugins from the folders:
1. OCW_WACCF_FEpatch.esp (obscure)
2. OCW_SFCO_FEpatch.esp (obscure)
3. SFCO_OCW Patch.esp (snazzy)

This seemed to fix it in case others are having the same issues.
if you had to track em down and do the detective work, you could save others the trouble by adding this to the nexus Posts section for both, for the next person who runs into duplicated furniture and is deciding which mod they want to keep and which to deactivate, just sayin'

you can't delete individual objects if the modder merged them into one composite object, what are called combines... a useful tool for static objects to save on engine overhead, but unless broken apart again, cannot be individually deleted.
smr1957 Jan 9 @ 2:31pm 
Originally posted by Death Approaches:
you can't delete individual objects if the modder merged them into one composite object, what are called combines... a useful tool for static objects to save on engine overhead, but unless broken apart again, cannot be individually deleted.
Combines are not used in SSE - they are, however, one of the curses of FO4! :lunar2019grinningpig:
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Date Posted: Jan 9 @ 12:18am
Posts: 9